New shotgun concept

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Postby Shoe » Mon Oct 09, 2006 2:13 am

Wow, that looks really great! I'd love to see it ingame.
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Postby ai » Mon Oct 09, 2006 5:40 am

Automated shotgun, lool. :P A brand between a two barreled shotgun and a machinegun.. heheh. 7 shots in one second.
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Postby upQuark » Thu Oct 19, 2006 3:44 am

I'd love to see it in game, too. Any plans on including a specularity/normal/glow map?
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Postby Irritant » Mon Oct 23, 2006 4:34 pm

This has a nice style that matches up well to the electro and the new nex gun. It's good to see the shotgun getting replaced, since that is the first gun you see when you start the game, and it was the weakest of the weapon models.

Now how about ditching that LDA rocket launcher for a new design :D
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Postby esteel » Mon Oct 23, 2006 7:22 pm

Actually i think the rocketlauncher does a great job. A huge killing machine. It just takes up too much space on the screen :)
But you are right about the shotgun.. it NEEDS a new model badly and this one looks very good and would be more then just a worthy replacement.
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Postby SavageX » Mon Oct 23, 2006 8:02 pm

This is how it looks ingame at the time being (and how the position and scaling could be improved IMO)

Image
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Postby Shoe » Mon Oct 23, 2006 9:07 pm

Yeah, that shot makes it look scaled smaller than the other guns. Bump it up a notch and it'll be good :)
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Postby esteel » Tue Oct 24, 2006 2:00 pm

Yes scalling it up a bit would be great. This will make it look a bit more dangerous :).
Too bad one can't see part of the magazine.. i think this would add even a bit more to it.
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Postby Gego » Mon Oct 30, 2006 8:11 pm

humm... where is the therd barrel?
it is needed, or recode the shotgun to only shoot 2 ronds insted... like in HL
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Postby SavageX » Tue Oct 31, 2006 12:17 am

There is a third barrel, although not visible on that shot.
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