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divVerent wrote:there are for sure more entities of that sort... is there any documentation on that?
mind, that you cannot host any of the original id maps from quake3's pak0.pk3. Only home cooked levels that does NOT use any baseq3 textures.
Dokujisan wrote:[if there are Q3 based maps that use some of the baseq3 textures, those textures will just show up as white. I checked a few maps and they appeared okay without the base textures.
Please understand already, NO MAPS SHOULD BE HOSTED, THAT SHARE ANY MEDIA INCLUDING TEXTURES, MODELS, SOUNDS, OF ANY BASEQ3 ORIGINALS!
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