Mapping Contest

Mapping contests, FOTM, and more.

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Postby Strahlemann » Thu Jun 07, 2007 1:45 pm

So what do we still need to get this contest going on ?

I'd suggest a jury of maybe 5-7 people. (sth. like 3 of the best players around (morfar; kojak ?) and 2 of the devs)
They should vote on Gameplay and Visuals seperately.
I suggest a voting system where 0 is the lowest and 10 is the highest, and you can choose any integer-value between (incl. 0 and 10;))

Additionally there could be a poll in the forums after the deadline, where everyone can pick his favourite map, and can read the results of the official jury.

The winning map and maybe the follow ups will be a part of the next release.

And i think we all agree on the 2048x2048x2048 rule like posted before, and the map must be GPL'd

Questions that are still open:

How long should the contest last ? (Deadline ?)
-I'm in at any time
When does it start ?
-The sooner the better
Who's in the jury ? (suggestions ?)

and the jury must get the .map-file to look at it to see how well it's mapped (hint brushes etc.)


I don't think that judging the brushwork in-editor is necessary. If it's mapped poorly one will see that ingame and the performance will directly affect the voting on the gameplay-factor. Or we add a third category called "Technical" where fps-drops etc. are taken into account. Of course the *.map file has to come with the *.pk3 if the author wants the map to be included in an upcoming release due to the GPL.
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Postby Strahlemann » Thu Jun 07, 2007 1:48 pm

And of course:

Who wants to take part ?
The more the merrier !

@localhost: please update your first post with all participants that have agreed so far.
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Postby cortez » Thu Jun 07, 2007 5:00 pm

Jury:
- the 3 best players (kojak, morfar maybe green)
- some developers
- some guys who want take this part

the voteingsystem is a good idea :!:

EVERYTHING MUST BE GPL!!!

Start:

hmmm... what about now?

deadline:

30th june or 1st july or any date which is easy to remind

gamemod:
DM

Participiants atm:
localhost
ihsan
Strahlemann
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Aneurysm 4 the win !!!!! :D
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Postby Psychcf » Thu Jun 07, 2007 7:25 pm

I'll write up the script now...

So, I'm assuming voting is restricted to judges...

When my desktop is on you can see what I've done so far here: http://server.stormassault.com:8080/contest/

TASK LIST:

(X) = finished, (/) = partially complete, ( ) = not started

Backend----------------
(X) User management
(X) Enter contest
(X) Submit Entry (blocked if the entry due date has past)
( ) Voting (blocked if the voting due date has past)
( ) Contest management (create new, entry due date, vote due date, etc)
( ) Contest information lookup

Frontend----------------
(X) User management
(X) Rules page
(X) Enter contest
(X) Submit Entry
( ) Voting (see above)
( ) Contest list (sorted with most recent on top)
( ) Pages showing enteries, judges, and participants (one for each contest)
( ) Contest Management (see above)
Last edited by Psychcf on Sun Jun 10, 2007 8:40 pm, edited 6 times in total.
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Postby Revenant » Thu Jun 07, 2007 10:57 pm

Count me in :D
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Postby tZork » Fri Jun 08, 2007 12:39 am

I realy have time for more distractaions. not. but wth, count me in :D
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Postby C.Brutail » Fri Jun 08, 2007 7:21 am

Too bad it's dm... I have a new and fast ctf map in my mind... :(

I might hop in too, tho I first have to think about how the map will look like as a dm map first. I'll tell you how I decide then.
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Postby Strahlemann » Fri Jun 08, 2007 11:52 am

cortez wrote:
deadline:

30th june or 1st july or any date which is easy to remind

gamemod:
DM



i'd stretch the deadline a bit. 3 weeks is too short imo as 2048³ is not that small. So i'd go for
July 22nd (6 weeks from now on) or for better recognition and less pressure July 31st.

I think there shouldn't be a restriction on the gamemode. One can make a minstagib-map or a ctf-map as well. Of course building a ctf-map in 2048³ is a bit difficult, but why not.
2048³ should be enough of a restriction.
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Postby Revenant » Fri Jun 08, 2007 1:06 pm

I agree with strahlemann. Some extra CTF map's wouldnt be a bad idea. The only problem I could think of with that though, is judging. Its might be hard to compare the gameplay of a ctf map to a dm map.
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Postby cortez » Sun Jun 10, 2007 12:29 pm

Revenant wrote:I agree with strahlemann. Some extra CTF map's wouldnt be a bad idea. The only problem I could think of with that though, is judging. Its might be hard to compare the gameplay of a ctf map to a dm map.


sure but its very hard to get a good ctf map in a 2048 cube
Aneurysm 4 the win !!!!! :D
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