Moderators: Nexuiz Moderators, Moderators
Revenant wrote:True, but I dont see any point in making a no CTF map rule. It should be up to the mapper whether they want to try to fit a ctf map into that space.
[TSA] Psychiccyberfreak wrote:maybe we should make two different divisions, a CTF branch and a DM branch...
<h1>Rules</h1>
<ul>
<li>Deathmatch Maps
<ul>
<li>Map must be under 2048 qu³</li>
<li>Map must be under the GPL, NO proprietary content is allowed</li>
<li>It must be in PK3 format, all custom content included, and having a mapcfg and txt file</li>
<li>The gamemode must be Deathmatch</li>
<li>Map must be under 10 Megabytes</li>
</ul>
</li>
<li>CTF Maps
<ul>
<li>Map must be under ??? qu³</li>
<li>Map must be under the GPL, NO proprietary content is allowed</li>
<li>It must be in PK3 format, all custom content included, and having a mapcfg and txt file</li>
<li>The gamemode must be CTF</li>
<li>Map must be under 10 Megabytes</li>
</ul>
</li>
</ul>
KadaverJack wrote:Not to mention that a size limit is pretty stupid imho, since it's rather hard to predict how large the bsp file will become...
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