by Psychcf » Tue Sep 18, 2007 2:45 am
how it works is basically the maintainers of the site create a contest. You enter a map in a contest, and judges rate it based on visuals, and gameplay. The two are averaged into a final X/10 score. All the scores are averaged together in the end to get a final X/10 rating for the entry.
I'd like to implement a more sophisticated algorithm that takes the judge's scale into play, so if a judge tends to submit lower scores, the participant does not suffer. I have no clue how to do this, so any "math experts" would be a great help.