[Contest] of the Grand Screenshot

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Postby Dokujisan » Sat Feb 23, 2008 9:53 am

dave. those are amazing. What settings are you using for those? Just ultimate.cfg?

It seems like those shots need 1 or two player models, and possibly some action, like an explosion?
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Postby Ed » Sat Feb 23, 2008 11:51 am

Those reflections are looking very nice Dave!
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Postby [NC]adamas » Sat Feb 23, 2008 2:15 pm

[TSA] Psychcf wrote:
[NC]adamas wrote:woooow i want this quality ingame!!


those are ingame screenshots of the SVN builds of 2.4 :wink:


i have SVN an i can play with ultimate settings on most maps... but it looks uglier than that...
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Postby :) » Sat Feb 23, 2008 5:26 pm

It should look nice, reflections were set to "insane" and 16x AA and AF were enabled. :)
If you want players/action in the scene, feel free to take such a screenshot :)
Also, if you've got SVN and it still doesn't look as nice, your video card/driver might not support all of the OpenGL extensions necessary to render every one of the effects
:)
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Postby [NC]adamas » Sat Feb 23, 2008 6:28 pm

Dave wrote:Also, if you've got SVN and it still doesn't look as nice, your video card/driver might not support all of the OpenGL extensions necessary to render every one of the effects


that could be the reason... i have a geforce 7950 GX2 and the newest nvidia drivers... does anybody know?

edit: i will take a few screenies...
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Postby [-z-] » Sat Feb 23, 2008 6:32 pm

[NC]adamas wrote:that could be the reason... i have a geforce 7950 GX2 and the newest nvidia drivers... does anybody know?

I took mine with a 7900GS...
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Postby Mute Print » Sat Feb 23, 2008 7:26 pm

How exactly does one disable text/HUD?
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Postby :) » Sat Feb 23, 2008 7:32 pm

Mute Print wrote:How exactly does one disable text/HUD?

You can basically follow this guide for video capturing. The freeview alias is the one you want. http://www.nexuizninjaz.com/forum/showthread.php?tid=17
:)
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Postby Mute Print » Sat Feb 23, 2008 8:25 pm

Dave wrote:
Mute Print wrote:How exactly does one disable text/HUD?

You can basically follow this guide for video capturing. The freeview alias is the one you want. http://www.nexuizninjaz.com/forum/showthread.php?tid=17
Yes, that worked fine, thanks.
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Postby Mr. Bougo » Sat Feb 23, 2008 9:16 pm

Dave wrote:It should look nice, reflections were set to "insane" and 16x AA and AF were enabled. :)
If you want players/action in the scene, feel free to take such a screenshot :)
Also, if you've got SVN and it still doesn't look as nice, your video card/driver might not support all of the OpenGL extensions necessary to render every one of the effects


AA? Where! I want!


My screenie has some serious aliasing


Shoe wrote:Bougo, yours is awesome. Is that the hit animation playing? It looks like he's pointing forward to assault :)

I wish someone would make a graphically improved greatwall though!

Yep, hit animation :)
Big big big big luck though, I was playing through that demo with Bundy, Diomedes, Mirio and Victim (they kindly accepted to help me) and I paused randomly, and I saw that :o
A few milliseconds later, Bundy's MG starts shooting again and it goes weird.
That's Bundy (foreground) and Diomedes (background) on the sceenie :)

And too bad about the textures, indeed... We need a hidef texture pack! :p
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