New 1vs1 tournament being organized: EU and NA together?

Mapping contests, FOTM, and more.

Moderators: Nexuiz Moderators, Moderators

Create one tournament for all players or one for EU and one for NA?

Create one tournament for all players
3
9%
Create one NA and one EU tournament, they run side by side
32
91%
 
Total votes : 35

Postby nifrek » Thu Aug 07, 2008 11:33 am

Well personally I'd rather have draw games than overtime with first frag winning the game which kinda suck IMO. If a player got killed a few seconds before timelimit hits and it gets into overtime, it's a bit unfair because he most likely will get killed right away again, having just respawned. Frags just happen way too fast for sudden-death. So maybe it's better to stick with what you had planned. ;)
nifrek
Alien
 
Posts: 208
Joined: Fri Sep 22, 2006 6:43 am

Postby k0jak » Fri Aug 08, 2008 9:50 am

Rad Ished wrote:Is it possible for a spectator of a nexuiz match to send his nexuiz output to a video stream and so allow live unlimited coverage of kojn thrashing his american counterpart in the final? xD
I think that the separate tournaments idea is the most workable, where the best 8 or 16 play in a mixed tournament.


Firstly, IM BACK! \o/ although this internet has a usage allowance gah!

and i know tChr has the know how of how to do a live-video stream, so in my oppinion you should ask him about doing such a thing.
:]

Image

kojn translates into horse.

Signature Pic based on UT-Clan Mates describing trying to spam me and getting confused which routes I take :D
k0jak
Forum addon
 
Posts: 1103
Joined: Tue Feb 28, 2006 11:36 pm

Postby k0jak » Fri Aug 08, 2008 9:52 am

nifrek wrote:Well personally I'd rather have draw games than overtime with first frag winning the game which kinda suck IMO. If a player got killed a few seconds before timelimit hits and it gets into overtime, it's a bit unfair because he most likely will get killed right away again, having just respawned. Frags just happen way too fast for sudden-death. So maybe it's better to stick with what you had planned. ;)


I disagree, thats what makes a game great and the epic feel about it, nothing better then an opponent closing down the frag lead when there behind and taking it to over-time.
:]

Image

kojn translates into horse.

Signature Pic based on UT-Clan Mates describing trying to spam me and getting confused which routes I take :D
k0jak
Forum addon
 
Posts: 1103
Joined: Tue Feb 28, 2006 11:36 pm

Postby GreEn`mArine » Fri Aug 08, 2008 1:23 pm

I may have to start another poll then, to decide whether to "forbid" draw games by using this option, or not. But let me test the currently existing overtime feature first (this weekend). If this feature doesn't work, we won't have any option anyway. Unfortunately I'm not having the time these days to extend the tourney mod myself to create any of such features.
IRC quote:
[kojn] I've been coming a bit more recently
[kojn] she took it the dirty way
GreEn`mArine
Forum addon
 
Posts: 1509
Joined: Tue Feb 28, 2006 9:33 pm
Location: Germany

Postby GreEn`mArine » Sat Aug 09, 2008 11:11 am

Ok. I've tested the overtime feature. It basically works as I expected. You can specify the amount of time by which the current timelimit gets extended. In our case it would make sense to set it to a high number, like 60 or so, which would mean that the current map is extended by 60 minutes which should really be enough ;). If a frag happens within these 60 minutes, the game ends immediately. Otherwise it will end (with a draw score) after 60 minutes as well, but it shouldn't take that long to get one frag/death anyway :)

I will soon create 2 new polls for you guys to decide about the 2 following things:

  • How and when to use overtime feature: The advantage of using this would be that we can clearly say that we are using the "normal" Best-Of-Three system. When not using it, we are kinda using a custom system (I explained it in the 18th post already)
    a) don't use it at all (will allow draw games and can make matches longer because sometimes more maps have to be played).
    b) use it only for the bracket games, but not yet for the group games.
    c) use it already in group matches and also in bracket matches
  • How the map selection process works:
    a) Both players are allowed to pick a map on their own, and have to agree on a 3rd map. The problem involved here is that probably quite a few of unpopular maps are never played, and that the players might have difficulties finding a 3rd map they both like. As advantage you could say that, if the tournament was a big one with EU and NA players together, you can clearly say that the map picked by player X is played on the server player Y likes better. This won't be this easy in option b).
    b) The tournament admins make full use of the mappool and define the maps to be played for each round. As there will be several rounds in the group stage (the number of rounds depends on the size of the groups) and bracket stage (like ..., WB quarter final, LB quarter final, WB semi final, LB semi final, ..., these would all be considered as a "round", too) the admins of the tournament would define three maps for each round. Example: Round 1 is Aggressor, Runningman, deciding map: Toxic. Round 2 will use the deciding map of round 1 again as a regular map. Example: Round 2: Toxic, Soylent, deciding map: Warfare.
    The question is: how to exactly choose which maps are in which rounds, and also what to consider to be a round and what not. The advantage is that you won't have the trouble of having to agree to a 3rd map. However, if NA and EU players were together, they would have to agree which map should be played on the EU and which on the NA server. I wouldn't know how to do this...


While I can easily create the poll about the overtime thing (as we already know the options) I am still hesitating to create the poll about the map selection process.

Please discuss what you think about the map selection process, its possible options, advantages, disadvantages.
IRC quote:
[kojn] I've been coming a bit more recently
[kojn] she took it the dirty way
GreEn`mArine
Forum addon
 
Posts: 1509
Joined: Tue Feb 28, 2006 9:33 pm
Location: Germany

Postby kyre » Sat Aug 09, 2008 4:02 pm

One thing I'd like to see is for the match schedule to be fixed before the tourney starts - players should be able to work this out and communicate exactly what times they can play before the tourney starts. If a player doesn't show up for whatever reason, match is won by walk-over.

Lets not let this tourney drag on into infinity...
Whenever You go, then You aren't.
kyre
Alien
 
Posts: 118
Joined: Tue Jun 13, 2006 8:56 pm
Location: Sweden

Postby nifrek » Sat Aug 09, 2008 4:55 pm

I suggest this for map selection:

player1 picks 1st map, player2 picks 2nd map.

If a 3rd map has to be played and both players CANNOT AGREE on which map to play, refer to the tournament website where each round will have a map selected by an admin.

ie:

3rd map to be played if needs be:

Round 1 = aggressor
Round 2 = soylent
etc.

The only problem I see with this is that, this 3rd map might already have been chosen/played during the first 2 maps, the player that won that game might as well just disagree with any map the losing player suggests so they'll end up playing that same map again. I do not have a solution for this. Any suggestions?


One more thing, not related to this, that I'm concerned about... The crylink. During friendly duels most players tend to not use it unless they have to because it's just too strong. At least I do and I know a lot of players that do the same. But during a tournament, I don't think anyone will refrain from using it. That's going to suck pretty bad imho. But I don't see what could be done about it, heh.
nifrek
Alien
 
Posts: 208
Joined: Fri Sep 22, 2006 6:43 am

Postby GreEn`mArine » Sat Aug 09, 2008 7:33 pm

kyre wrote:One thing I'd like to see is for the match schedule to be fixed before the tourney starts - players should be able to work this out and communicate exactly what times they can play before the tourney starts. If a player doesn't show up for whatever reason, match is won by walk-over.

Lets not let this tourney drag on into infinity...

Thats understood ;). I haven't decided how many days to give for a round. Either 7 days, or maybe less. No idea. Maybe for the group stage (where you can actually play against all the opponents in your group in whatever order you like) we give a fixed duration in which all matches have to be played (e.g. 2 weeks for 4 matches). Then for the bracket matches, there have to be fixed schedules, of course.

@Nifrek: Interesting map suggestion system. Maybe as an additional rule one could define that both players may not choose that decider map. So if in first round Aggressor is chosen as deciding map, both players would not be allowed to choose it as their map.

About the crylink: I can not do anything about it. I don't want to change the vanilla Nexuiz gameplay, neither for the ladder, nor for the tourney.
IRC quote:
[kojn] I've been coming a bit more recently
[kojn] she took it the dirty way
GreEn`mArine
Forum addon
 
Posts: 1509
Joined: Tue Feb 28, 2006 9:33 pm
Location: Germany

Postby nifrek » Sat Aug 09, 2008 8:09 pm

GreEn`mArine wrote:@Nifrek: Interesting map suggestion system. Maybe as an additional rule one could define that both players may not choose that decider map. So if in first round Aggressor is chosen as deciding map, both players would not be allowed to choose it as their map.


That sounds reasonable to me.
nifrek
Alien
 
Posts: 208
Joined: Fri Sep 22, 2006 6:43 am

Postby GreEn`mArine » Sun Aug 10, 2008 11:18 am

I think that, too. Of course, people could argue that, when doing it this way, they would not really be able to pick their "favorite" map. But when assuming that all players have 2 maps in their repertoire at which they are at least somehow good at, it won't be bad, since the player can just choose his 2nd best map and rest assured that if he does't win both maps, he may play his favourite map as decider. So there are advantages for both players.

And other than that, most of the players will be affected by this anyway, since some time everyone (who is still left) will have the "bad luck" that his map is not choosable.
IRC quote:
[kojn] I've been coming a bit more recently
[kojn] she took it the dirty way
GreEn`mArine
Forum addon
 
Posts: 1509
Joined: Tue Feb 28, 2006 9:33 pm
Location: Germany

PreviousNext

Return to Nexuiz - Contests

Who is online

Users browsing this forum: No registered users and 1 guest