NEXUIZ SPEED MAPPING CONTEST, Oct 20, 2008, 19:00 CET

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NEXUIZ SPEED MAPPING CONTEST, Oct 20, 2008, 19:00 CET

Postby Morphed » Mon Oct 20, 2008 10:58 pm

For more info I invite you to #nexuiz.contest at irc.quakenet.org

Contest just started !!!

game type will be Onslaught
map will need to have maximum 2 control points

the map theme is:
Image

and as we know all warehouse love crates, more the better, to help you i created few textures
Image

and to help you even more, crates and containers have models, so you can rotate it and dont care about texture distortions
download whole pack here: http://www.morphed.planetnexuiz.com/warehouse.pk3

keep in mind that to make them solid add key "spawnflags 22"

you will find textures in warehouse folder in your radiamt

START YOUR RADIANTS !!!









how to create ons map tutorial is here: http://forums.alientrap.local/viewtopic.php?t=3834
most simple ons map possible is here: http://forums.alientrap.local/viewtopic.php?t=3810

to help you and speed up mapping I prepared onslaught entitys in empty maps
download the one that will fit your idea :)
each node have only 2 spawnpoints, dont forget to add more :)
click on image to download .map

just one control point
Image
2 control points
Image
2 control points each connected to both generators,I think it will be very chaotic map, since you need to capture just 1 cp to lower enemy generators shield, better dont use it, only if you know what your doing :)
Image

updating, move along nothing to see here, yet

Few tips :)
- keep it simple, its only 1h, try to limit your project to only few rooms / small area
- dont waste time to recompile your map every 5min
- dont allow to kill generator from distance, I made that mistake in 1st version of micro map and it didnt play well
- make multiple ways to each control point and generators
- try to dont make dead ends, they are terrible on small maps
- large sky above map is easy and fast way to light your map
Last edited by Morphed on Tue Jun 09, 2009 12:26 pm, edited 8 times in total.
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Postby C.Brutail » Tue Oct 21, 2008 10:40 am

When does it end?
I'll be able to hop in, but very late tonight.
Anyway, I'll try to cook something out :)
"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.
Image
Image
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Postby Sepelio » Tue Oct 21, 2008 11:55 am

I'll just be home in time for this I think...
Possibly not the worst mapper in the world.

A blog of random pish:
http://xeno.planetnexuiz.com/blog/?author=5
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Postby PinkRobot » Tue Oct 21, 2008 12:47 pm

Well, it starts at 19:00 CET and lasts for an hour, so it must finish around... 20:00 CET? Or would that be terribly stupid of me?

An Onslaught map in an hour, It's insane, so count me in.
Now with new shiny avatar.
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Postby TVR » Tue Oct 21, 2008 2:51 pm

Perhaps it could be on a weekend instead?
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Postby freefang » Tue Oct 21, 2008 2:52 pm

Oh boy, speedmapping is about the opposide of my normal mapping speed. (Realy, I test out everything that gets affected by one change (new lazerjumpspots etc.))
But I will give it a shot. ;)
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Postby Morphed » Tue Oct 21, 2008 3:00 pm

we start in 2h !
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Postby Rad Ished » Tue Oct 21, 2008 3:06 pm

NO TVR IT CAN"T, WHY ARE YOU SO CONTRARY, ALL OF THE TIME? WHY?
sry i've got a cold. :>
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Postby C.Brutail » Tue Oct 21, 2008 3:34 pm

/me cries
I'll be travveling in that time :( :( :(
"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.
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Postby halogene » Tue Oct 21, 2008 3:44 pm

Rad Ished wrote:NO TVR IT CAN"T, WHY ARE YOU SO CONTRARY, ALL OF THE TIME? WHY?
sry i've got a cold. :>


Get well soon :o)
<Community>: Why was the name "Nexuiz" licensed to IllFonic in a way that allows IllFonic to use the name without any suffix or subtitle for a commercial console game?
<Lee Vermeulen>:
<Community>: http://www.xonotic.org
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