Contest just started !!!
game type will be Onslaught
map will need to have maximum 2 control points
the map theme is:

and as we know all warehouse love crates, more the better, to help you i created few textures

and to help you even more, crates and containers have models, so you can rotate it and dont care about texture distortions
download whole pack here: http://www.morphed.planetnexuiz.com/warehouse.pk3
keep in mind that to make them solid add key "spawnflags 22"
you will find textures in warehouse folder in your radiamt
START YOUR RADIANTS !!!
how to create ons map tutorial is here: http://forums.alientrap.local/viewtopic.php?t=3834
most simple ons map possible is here: http://forums.alientrap.local/viewtopic.php?t=3810
to help you and speed up mapping I prepared onslaught entitys in empty maps
download the one that will fit your idea

each node have only 2 spawnpoints, dont forget to add more

click on image to download .map
just one control point

2 control points

2 control points each connected to both generators,I think it will be very chaotic map, since you need to capture just 1 cp to lower enemy generators shield, better dont use it, only if you know what your doing


updating, move along nothing to see here, yet
Few tips

- keep it simple, its only 1h, try to limit your project to only few rooms / small area
- dont waste time to recompile your map every 5min
- dont allow to kill generator from distance, I made that mistake in 1st version of micro map and it didnt play well
- make multiple ways to each control point and generators
- try to dont make dead ends, they are terrible on small maps
- large sky above map is easy and fast way to light your map