Map 3 - No Arena - Ai
Originality : 8
Gameplay : 5
Eyecandy : 7
Overall : 6
This map looks like it has a lot of potential, but it still really lacks in the playability department. I'm not so sure adding weapons to nexball works out well, in our judgement game it turned out to be more of a shoot-out than a ballgame. Good job on the graphics though, it looks very nice. Some suggestions:
- More lava, so it's possible to laser opponents into it.
- If you don't have a laser, it takes pretty long to jump your way to the jetpack.
- Do something more for the goals, painted walls are a little boring.
Map 4 - CB Nexball - C. Brutail
Originality : 9
Gameplay : 8
Eyecandy : 9
Overall : 9
Great update, which makes for much more interesting gameplay. One thing still bugs me though, the small ledges you walk on make it really easy for an opponent to push you off when grabbing the ball, so you'll probably have to score from further away from the goal. This is essentially pretty hard and you will lose points again if the ball gets into the lava. I think the map should either have water instead of lava, or wider ledges. Personally I'd like to give it a try with water, as it could be more fun with lots of players.
Map 5 - Second Stage - TVR
Originality : 8
Gameplay : 7
Eyecandy : 7
Overall : 8
You've done some nice work on this map, though it still has some things that could be better. The triangle shaped goals are fun, but I think they would be better if they were reversed horizontally and that only the back would be marked as the goal area. This would make defence more interesting as it would be hard to shoot over the other player. Another thing is that the ramps still aren't really useful.
Map 6 - Rock 'n Ball - morphed
Originality : 9
Gameplay : 8
Eyecandy : 9
Overall : 9
Very nice map, lot of fun to play and pretty hard since both the ground and the board on the back of the goal aren't flat. Some things that still need fixing:
- You can score from underneath the goal.
- The 'jumping rocks' aren't solid (the ball can disappear in them).
- Bouncing up to make a dunk doesn't really get you high enough. In your map it's actually easier to score from the playing field than to use the dunk rocks.
Again thank you all for the added effort, and I hope to see more nexball maps when you have new inspiration
