The contest has finished!(sorry we got so carried away with playing these maps yesterday I forgot to update this post

Update
Theme: Outdoor! Yes that's right, it's that simple. This will speed up the map making itself (a simple skybox is faster to make than sealing a room off from void

Hello Nexuiz mappers!
You may well remember that last year we had an ONS mapping contest to celebrate the birth of that new game mode. That competition was organized by Morphed and we have shamelessly stolen his idea to host our own 1 hour mapping competition. This time by though, we're going to make Nexball maps, to celebrate the rebirth of the Nexball mod. Originally created by Revenant, who lost the source code for it in a terrible source-code-losing accident. But thankfully, MrBougo put in a lot of his own spare time to recode it, adding a lot of new functionality to it than ever before as he went along.
So how are we going to do this? Tonight the competition will start at 18:00 GMT and last for one (1!) hour. All participants get that one hour to complete a working Nexball map which will be judged by a team of three judges.
The team of judges will consist of Nexball mapper FruitieX, Nexball server admin Merlijn and avid Nexball player Fisume!
A theme for the competition will be announced 5 minutes before the competition starts on the official Nexuiz Editing irc channel #nexuiz.editing at irc.quakenet.org, so we invite all the mappers who would like to participate to join us there.
All completed and working maps will be publicly tested on a Nexball server and judged by the team of judges, directly after the competition has ended. Details about this will be made available on #nexuiz.editing. There will also be help available by the team on #nexuiz.editing for the mappers that need it.
Information with technical details about making a working nexball map will be posted below by FruitieX, it's not very difficult and everybody should be able to complete a map within one hour. My personal tips are: keep it simple (go for gameplay first) and only add nice looking things when you have time to spare. This judge for one, will rate an original nexball gameplay idea high (hint hint wink wink).
update:
Here are two dummy .map files containing the needed nexball entities in most minimal format. That means 1 red spawnpoint, 1 blue spawnpoint, a red goal, a blue goal and a ball. One for basketball mode and one for football mode. You can have multiple ball entities and goals though, and you are encouraged to add more than 1 player spawn per team of course.
Download nexball .map files