IllFonic's Nexuiz

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Re: IllFonic's Nexuiz

Postby Ilaith » Sat Mar 06, 2010 11:47 am

Hey look a free copy of Nexuiz for the Xbox360!

http://www.gamespot.com/xbox360/action/ ... index.html


I just looked at the Gamespot forums. THERE IS ALREADY CONFUSION BETWEEN FeeNex and Nexuiz!
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Re: IllFonic's Nexuiz

Postby C.Brutail » Sat Mar 06, 2010 11:50 am

Kedhrin, I'm glad you're back and that you try to continue communicating with us.
First of, I'd like to assure you and Illfonic that generally I don't mind if you make a console version of Nexuiz. In fact, deep inside I feel happy and proud. Yes, you were right that it's an indie developer's dream, that his game goes commercial, and gains more attention and respect.
What does bother me though is the way it was handled, and yes, Vermeulen and LordHavoc is mainly responsible for this situation.
So, you seek to get feedback on your game? Here it goes:
I won't talk about the looks and gameplay, because everyone can see it looks bloody awesome, and we can't really talk about gameplay as noone has ever tried it.
What I suggest you however, that you keep communicating with us. You might know because you've came from the Quake community, that we're very open minded and talkative persons.
If you're the only developer from Illfonic, who keeps regularly posting here, it's fine. But I strongly suggest for others to join us here, and introduce themselves. I don't know why people in the commercial industry think that keeping in touch with the masses is a "low level" thing.
Let me reveal you the secret of Nexuiz's succes: it was the constant communication between developers and the players/fans. I know this is not common for commercial projects. But as you can see, this works. What really hooked I think most people is the opennes of the developers, and the fact that they do cared what the community gave them back as feedback.
I was totally blown away, when in the old 1.0 days I could chat with Vermeulen, LordHavoc, H. Reaper, Innovati, KadaverJack, MauveBib etc. who I thought were untouchable entities, but no, they came to us, and chatted as regular persons. Just to mention, the same happened with the Quake live beta, on irc we could always have a few words with guys from id, in case they were online.
Don't believe though, that every move on the game's development was decided by the community. To be precise, it was a constant dialogue, and when the developers thought everybody is happy, they have made decisions. That doesn't mean there were no excludes, like on weapon balance, when the developers have made changes without asking the community. But we could live with that, on all the other changes we had voice.
I'm not asking you to reveal secret aspects of the game, that would be stupid, and I wouldn't even do it. Just some general infos.
Try to communicate with us with friendlyness and respect, and cut out the marketing bullshit.
"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.
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Re: IllFonic's Nexuiz

Postby [RBI]Karl Ranseier » Sat Mar 06, 2010 12:03 pm

tChr wrote:I strongly suggest that everyopne reads Urcscumug's post over, as it is a _very_ good summary of the whole situation. The only thing I disagree with is that we need to immideatly prepare for a name change etc. as I'm currently willing to take at face value, especially from Forest that he intend to do what he can to keep the original project benefiting from this.

I agree with Urcscumug's point about the name change actually.

Not long from now Joe Users are going to associate Nexuiz with the commercial version. Do you really think Joe User is going to notice the small button linking to the original project on the bottom of Nexuiz.com? No.

I would suggest changing the name ASAP. Ask [-z-] to build a new website, set up a new code repository on SourceForge or Google Code. If the Alientrap developers really have an interest to backport code enhancements made to the DP engine for the console port, they can still submit patches to the new project.

Disclaimer: I'm neither a coder nor a regular player. However I used to be part of the original RBI-Clan, a group of comp. sci. students at the University of Frankfurt. Also part of the clan were KadaverJack, who got us into playing Nexuiz - he was very enthusiastic about the game long before 1.0 was released - and divVerent, whose opinion on this whole mess would be interesting to read.
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Re: IllFonic's Nexuiz

Postby SC0RP » Sat Mar 06, 2010 12:51 pm

Urcscumug wrote:[First of all, a disclaimer: I'm nobody. :) I don't play Nexuiz regularly, I can't claim to be a member of this community, I'm not a developer, nor a contributor of any kind. I have no affiliations to anybody related to Nexuiz.

I'm just a guy with some understanding of the issues regarding the Nexuiz relicense and a hobby-level interest in FOSS and software licenses. I'm also part of a fellow game community (Tremulous) so I can empathize with you guys.

I'd like to share my knowledge. I'm hoping it will clear the air. I'm putting some time and thought into this so please read it through at least once. (If you don't have the time, I've marked key ideas so you can skim through.) Thank you.]



Although this is an excellent explanation to what is occurring here and suggestions on how we act to the situation. The chances of someone coming on here and spending a lot of time to explain this to us from another site having no "so-called" relation to this game or anyone involved in this project is very very doubtful. Whoever you are, Im pretty certain you have been asked to tell us this information at the request of IllFonic. No?

It sounds like everything they want to say to us but they cant because if they did too many backs would be turned up. No?

However I agree with pretty much all you have said and I agree this had to be said. Nothing can change what has happened all that can change is what "we" as a community who built this project do about it!
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http://www.myspace.com/sc0rpnex

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Re: IllFonic's Nexuiz

Postby C.Brutail » Sat Mar 06, 2010 12:55 pm

I'm pretty much doubt Urcscumug is form Illfonic, don't be paranoid.
"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.
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Re: IllFonic's Nexuiz

Postby cortez » Sat Mar 06, 2010 1:06 pm

C.Brutail wrote:I'm pretty much doubt Urcscumug is form Illfonic, don't be paranoid.


that would fit to the last part he wrote
Aneurysm 4 the win !!!!! :D
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Re: IllFonic's Nexuiz

Postby SC0RP » Sat Mar 06, 2010 1:13 pm

C.Brutail wrote:I'm pretty much doubt Urcscumug is form Illfonic, don't be paranoid.


I wasnt suggesting he was from IllFonic. Im thinking this guy has been instructed to tell us this information at the request of IllFonic.

Maybe I am being paranoid, but expect a whole lot more of this until we get an explanation from Alientrap about what the hell has happened here and what the plans are, why they did the deal and every other detail involving the decision to sell-out Nexuiz.

It is in-fact already too late for an explanation, we should of been informed of this change way before it just got thrown at us. Nexuiz has never ever been a 2man or 1 company show, its been an ever changing ever expanding project build by many many people. The community should of been informed right at the beginning! Its down right disrespectful not to even explain the changes to the people who built this game! The developers and many others must be devastated and to not be informed about this after all the hard work put in, it is down right rude!

We need to know(officially)from Alientrap what the hell the deal is here. Not by individually emailing them but here on our public forum to EVERYONE!

Until we get an explanation, this will never get solved!
http://soundcloud.com/sc0rp
http://soundcloud.com/id-conscious
http://www.myspace.com/sc0rpnex

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Re: IllFonic's Nexuiz

Postby paperclips » Sat Mar 06, 2010 1:32 pm

Kedhrin wrote:If you want to threaten me with press threats or otherwise, I have nothing to say to you. Do what you want, I wont even try to stop you.
This is the only thing im going respond to. Since you clearly refuse to listen otherwise. I was the one who who posted the collaboration piratepad link on IRC. I also made sure that shit could not get out of hand by saying dual signatures (two factor authentication) would be a safety measurement, since people was worried about what the statement could end up as. This was a effective way to stave of the lone gunmen, by giving easy access to something were community members could blow of some steam and work together to compile a image of what happened. By saying this, I hope you understand what that means. No?
Well then, let me explain it to you:

·First of all, it implies that there are not much that we can control other than ourself, especially when it comes to other angry people. So the lone gunmen need some direction.
·Secondly, this is already spreading. There is nothing that can be done other than all involved start communicating on a even more leveled field. tZork is right. Not more of what you already tried.

So the above means that, there is no point for you to talk like there was something to bargain with in the first place.
You nor I or anyone in this community can ·do shit about the press getting a hold of this within a week· from now. Community members will still feel shit _when_ this happened and still will IF you don't change your minds about things. I will certainly not send the statement. It have started to happen stuff, the cold war is loosening up, hopefully by communication. Like I said, its a matter of time. Do what you can to minimize goodwill damage.

The only one that is threatening your endeavor with all of this IF anyone, is yourself, with your own silence and stubbornness.
For goodness sake. Split the frontpage of nexuiz.com with a 50/50 visibility for both projects. I dont mind stuff getting some commercialization, what I do mind is the dragging in the dirt/hogging of the name by bad, so bad, PR with the community and the disrespectful behavior towards the devs.
-
I agree with tChr, that people really should read Urcscumug's post.
I also agree with Urcscumug's conclusions.
However lda17h have a point.

Could someone explain to me why I cant use phpBB code? Its on as default in my settings.
Last edited by paperclips on Sat Mar 06, 2010 1:51 pm, edited 1 time in total.
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Re: IllFonic's Nexuiz

Postby C.Brutail » Sat Mar 06, 2010 1:49 pm

SC0RP wrote:
C.Brutail wrote:I'm pretty much doubt Urcscumug is form Illfonic, don't be paranoid.


I wasnt suggesting he was from IllFonic. Im thinking this guy has been instructed to tell us this information at the request of IllFonic.


http://identi.ca/urcscumug
http://tremulous.net/forum/index.php?ac ... =statPanel

End of story.
"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.
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Re: IllFonic's Nexuiz

Postby Mirio » Sat Mar 06, 2010 2:12 pm

Ilaith wrote:
Alien Trap owns a trademark for "Nexuiz".


Not really. As already stated they've aquired partial right through use, this only applies to the US.

I've checked with both the United States Patent and Trademark Office and with The Trademarks and Designs Registration Office of the European Union. The name Nexuiz is not registered in any way. Meaning anyone can just go and take it.

There are some problems in the US law to prohibit this (although no matter what the law says, it's ALWAYS the side with the most money winning...) but this does not apply for the EU.


So we could use this name too right? at least in EU.
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