NetRadiant = Radiant 1.5 with useful q3map2 patches...

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Postby Dokujisan » Thu Sep 18, 2008 4:09 pm

nRadiant sounds good
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Postby Alien » Thu Sep 18, 2008 4:13 pm

I think the decision was already made. ;) It is called NetRadiant.

Div, fix the links and update checking. I'm getting could not launch browser and updates are definitely not in qeradiant.com now.

Sorry for not being on irc and testing. Work takes too much time these days.
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Postby divVerent » Thu Sep 18, 2008 6:06 pm

There are no replacement sites for that yet, but a project website is in the works.

But I need a better splash screen slogan... currently I am using this:

Image

Actually, the image part is made with Radiant and q3map2 and rendered in DP (and you see an electro primary blast)... :P
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby Sepelio » Thu Sep 18, 2008 8:23 pm

How about "We are the community. You will be assimilated"
Possibly not the worst mapper in the world.

A blog of random pish:
http://xeno.planetnexuiz.com/blog/?author=5
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Postby torus » Thu Sep 18, 2008 8:54 pm

I'll draw a better splash screen when I get home.
Image
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Postby [-z-] » Fri Sep 19, 2008 12:50 am

divVerent wrote:Image


Took me a second but I like the basic idea.
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Postby divVerent » Fri Sep 19, 2008 5:51 am

torus wrote:I'll draw a better splash screen when I get home.


Can you keep it based on that object? A .map file of the object is incldued in the svn at http://emptyset.endoftheinternet.org/sv ... splash.map - you can turn this into an ASE by compiling with q3map2, then using q3map2 -convert -format ase splash.bsp.

The height of the T bar cannot really be changed, but maybe it looks better when using multiple light sources to cast the T shadow (light sources arranged on top of each other).
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Re: NetRadiant = Radiant 1.5 with useful q3map2 patches...

Postby take_this_cup_of_poison » Tue Sep 30, 2008 2:38 am

divVerent wrote:I set up a svn repository with the fully patched GtkRadiant 1.5 here, as it became unmaintained by the original authors:
http://emptyset.endoftheinternet.org/sv ... t15/trunk/

Changes to the stock Radiant 1.5 include:
  • radiant: add a "Strafe Mode" option (to allow ctrl-shift-selecting faces in the 3D view without strafing like in 1.4)
  • radiant: ctrl-tab now focuses all XYZ views in the three-part view (as that is what the user is likely to want there)
  • radiant: make rotate/scale dialogs non-modal
  • radiant: handle missing anisotropy extension; fixes display bug on Windows XP software renderer
  • all: added a Makefile to build GtkRadiant; this replaces scons and python install.py
  • all: got rid of libmhash dependency, using mdfour.c from DarkPlaces instead
  • all: support cross compiling using mingw32
  • q3map2: added lightmap exposure feature: -exposure 4.2 (Urban Terror)
  • q3map2: floodlight: usage is "_floodlight" "red green blue distance intensity", default "240 240 255 1024 128"; works somewhat similar to dirtmapping (Urban Terror); uses a switch -lowquality
  • q3map2: fix -convert -format map decompiling (note: outputs map in "Alternate Texture Projection" format); no longer messes up texcoords
  • q3map2: added -game nexuiz to use good default paths for Nexuiz
  • q3map2: fix incorrect plane snapping often causing holes in terrain
  • q3map2: when importing models, allow "surfaceparms structural". This also turns off any plane snapping, as it is intended for caulk brushes inside a model
  • radiant: also support "killtarget" as target key for drawing the targeting lines
  • radiant: "expand selection to whole entities" now also selects the entity ITSELF; result: Ctrl-Alt-E Space makes a NEW entity now, instead of just duplicating the brush (old behaviour caused bugs in maps with copied func_ladders)
  • picomodel: support .obj format as exported by Blender, with a .mtl file defining the shader names for each material; to export using Blender, enable "Materials" and "Material Groups" in the .obj export dialog

(basically, all that is in nexuiz/misc/gtkradiant/singlepatches/, plus some new ones)

NOTE:
You can get an experimental Windows build at http://emptyset.endoftheinternet.org/~r ... -win32.zip


Can you still select a single (or more) brush inside an entity (say a func_rotating) and use space to duplicate them inside that entity. I use that when I need to edit an entity that I didnt' build to how I should have.
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Postby divVerent » Tue Sep 30, 2008 9:33 am

Sure, as long as you do not hit Ctrl-Alt-E, the brushes are selected and can be duplicated (matches original GtkRadiant 1.5). Only what happens if Ctrl-Alt-E is pressed got changed.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby patch61 » Mon Oct 20, 2008 3:44 am

In the top post it says you can get an experimental Windows build at the included link. I downloaded the 'newest' but all I seem to have gotten is Nexuiz. I can't find any .exe file for netradiant in the download. What am I doing wrong?
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