It works in Quake 3(Version 1) mode. It is based off of his QRazor-FX engine.divVerent wrote:Also, I really doubt the lighting preview code of that helps AT ALL, as it is also in GtkRadiant 1.5. It can only be used in Doom 3 mode. The real thing to do would be making it support Quake 3 mode too. And I have no clue about that part (or even why it does nothing in Quake 3 maps at all).
Each mode is a game in the list, Version 1 is Quake 3, Version 2 is Doom 3, and Version 3 is Quake 4.