I had decided to take another crack at mapping, which is always fun. And I grabbed a version netradiant and found myself not wanting to throw my computer into the bathtub quite so much. Unfortunately, what has happened now is that when I build my map into a bsp, attemption to "map zazu" in console crashes nexuiz....
Also, along the way I encountered some building errors so I raised
#define MAX_POINTS_ON_WINDING (polylib.h)
from 64 --> 256
and also,
#define MAX_TW_VERTS (light_trace.c)
from 12 --> 256
and recompiles q3map2...
could this be causing the problems, or have I unknowingly created the first nexuiz virus?!
hopefully not.

also, here is a copy of the map to look at if you are interested... thanks again if you are able to help, if not, the computer will be going to the bottom of the river...
INDEFINITELY!
http://stashbox.org/353122/zazu.map
