2 Questions about Netradiant

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2 Questions about Netradiant

Postby toneddu2000 » Wed Oct 21, 2009 3:54 pm

Guys, I've two questions for you:
1. Is it possible to select a brush in Netradiant, a wall for istance, and rename it? If I want to name it Wall01, Can I do it?
2.There's a planned feature to add layers to Netradiant? Because some years ago I tested Quark Editor and, if I don't remember wrong, it had these both 2 features(renaming and layers).
toneddu2000
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Postby giuseppe » Fri Oct 23, 2009 1:11 pm

about give a name, i do in this way:

1-select what i want rename
2-make a func_group
3-add targetname key and as value the name i want
4-in entity list there is the group with that name

usefull for me to select objects composed by many brushes/patches, and with appropriate name easy to find what i want in the map
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Postby toneddu2000 » Fri Oct 23, 2009 10:12 pm

Thanks a lot, giuseppe! Now I can rename objects and group of objects!Wow!
But, I've noticed that this method of targetname key is also available for single objects, so it was what I need.Thx! And instead, about layers, so, is a feature not included in Netradiant?

EDIT:I've another question: is it possible to make a map in a subfolder, like, for istance a map1 in a subfolder map1 in maps? I use nexuiz on linux so my maps path is .nexuiz/data/maps, if I create a mymap1_02.map map in data/maps/mymap/ , when I compile it is good, but, when I fire up in Nexuiz the console returns this:

Code: Select all

Invalid character in map name, ignored
Invalid character in map name, ignored
======server ERROR in MapInfo_LoadMapSettings:
Mapinfo system is not functional at all. BAILED OUT.


server EDICT 0:
modelindex         1.0000
absmin         '-1024.0000  -512.0000    -0.0000'
absmax         ' 1024.0000  1536.0000  4096.0000'
movetype           7.0000
solid              4.0000
classname      worldspawn
model          maps/map1/mapl1_02.bsp
mins           '-1024.0000  -512.0000    -0.0000'
maxs           ' 1024.0000  1536.0000  4096.0000'
Host_Error: server: Program error in function MapInfo_LoadMapSettings:
Mapinfo system is not functional at all. BAILED OUT.

Tip: read above for entity information

QuakeC crash report for server:
s91607: STORE_F     (=map1/map1_02), GLOBAL4
s91608: CALL1      GLOBAL22344
s91609: NE_F       GLOBAL1, MOVE_NORMAL (=    0.0000), GLOBAL4584
s91610: IF         GLOBAL4584, s91628
s91611: LE         MapInfo_Map_supportedGametypes (=    0.0000), MOVE_NORMAL (=    0.0000), GLOBAL4584
s91612: IFNOT      GLOBAL4584, s91615
s91613: STORE_F     (=Mapinfo system is not functional at all. BAILED OUT.
), GLOBAL4
s91614: CALL1      GLOBAL209
             : MapInfo_LoadMapSettings : statement 7
             : InitGameplayMode : statement 15
             : spawnfunc_worldspawn : statement 94


Why?
toneddu2000
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Postby giuseppe » Sat Oct 31, 2009 3:02 pm

toneddu2000 wrote:Thanks a lot, giuseppe! Now I can rename objects and group of objects!Wow!

It was a pleasure :D


about layers netradinat dont support (i think)


about the error you report i see there is a problem in the name of map
Invalid character in map name, ignored


and a problem with mapinfo
======server ERROR in MapInfo_LoadMapSettings:
Mapinfo system is not functional at all. BAILED OUT.

maybe this is related with first error (problem with map name and finding map);
maybe the mapinfo is created in a not default folder and when you run the map nexuiz is unable to find it
giuseppe
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Postby toneddu2000 » Wed Dec 02, 2009 5:12 pm

I found your reply only now, giuseppe, sorry! :D
so, you're right I've created a map in a subfolder and maybe is not allowed in Netradiant (and that's a pity, because managing maps would be more tidy).
thanks!

PS: I looked at your site and at your guides. They're very useful, thanks for those! If you have time, I want to create a very detailed map guide for Netradiant , not all by miself, of course. If you've some material that you want to share, let me know with a pm!
toneddu2000
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