Doom3LightRadius: failed to parse default light radius
i get that in the Console.. i use to not get that but now i do !!
i use a mac... can you help me out?
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WeedHunter wrote:Doom3LightRadius: failed to parse default light radius
i get that in the Console.. i use to not get that but now i do !!
i use a mac... can you help me out?
sev wrote:WeedHunter wrote:Doom3LightRadius: failed to parse default light radius
i get that in the Console.. i use to not get that but now i do !!
i use a mac... can you help me out?
I think that's normal, I get that too. But it doesn't seem to have any effect, the lights work fine when the map gets compiled.
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