dismal CTF

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dismal CTF

Postby tChr » Sat Dec 09, 2006 2:57 pm

fraglimit is.. wrong shuld be fixed in next shipment.
the spice extend life!
the spice expand conciousness!
the spice is vital to space travel!
sooooo.. tell me what you want, waht you really-really want
I will proceed directly to the intravenous injection of hard drugs, please.
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Postby divVerent » Sat Dec 09, 2006 9:24 pm

Why is it wrong? It is a small map and only suitable for two to four players... actually the better solution would be getting rid of the map and adding a REAL CTF map...
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby ai » Sat Dec 09, 2006 9:44 pm

Dismal is not suited for a real CTF match. You can easily capture the flag in less than 2-3 sec and additional 2-3 to bring it back. And if you are 2on2 one good player can just next the spawning enemies while the other captures the flag. I agree with divVerent, it should actaully be taken away. It's a very bad map for newbies too. It can a fun map from time to time as I can hold my own though.
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Postby tChr » Sun Dec 10, 2006 4:56 am

I played it till 500 frags and that a bit much.. it still didnt end
the spice extend life!
the spice expand conciousness!
the spice is vital to space travel!
sooooo.. tell me what you want, waht you really-really want
I will proceed directly to the intravenous injection of hard drugs, please.
tChr
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Posts: 1501
Joined: Tue Feb 28, 2006 9:11 pm
Location: Trondheim, Norway

Postby esteel » Sun Dec 10, 2006 9:25 am

Yes, it had a fraglimit of 0 so only the timelimit of 20 was used.. I adjusted it to fraglimit 200 like the other two ctf maps in Nexuiz but divVerent is right, a 'real' CTF map would be better anyway.
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Postby divVerent » Sun Dec 10, 2006 9:49 am

Weird, it had a fraglimit of 100 here... maybe a bit short, but on that map, it may be better that way
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
divVerent
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Posts: 3809
Joined: Thu Mar 02, 2006 4:46 pm
Location: BRLOGENSHFEGLE

Postby GreEn`mArine » Sun Dec 10, 2006 1:15 pm

take the map out ? ;) it's crap ?

well, my opinion...
IRC quote:
[kojn] I've been coming a bit more recently
[kojn] she took it the dirty way
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Postby esteel » Sun Dec 10, 2006 1:55 pm

Well 2.x should keep it just to stay backwards compatible.. and we should try to get 2-4
replacement maps for dismal in 3.0. My CTF guide has explainations for 14 CTF maps so there are quite a few good ones. Would be cool to get permisson from a few of those map authors for this.
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