Well I tried again, and yes it seems only be this deluxemapping ON/OFF which makes it "crash" or not.
This happens, if I hit the 'reset' button in the Effects options:
$ gdb /usr/bin/nexuiz-glx
GNU gdb Red Hat Linux (6.3.0.0-1.134.fc5rh)
Copyright 2004 Free Software Foundation, Inc.
GDB is free software, covered by the GNU General Public License, and you are
welcome to change it and/or distribute copies of it under certain conditions.
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This GDB was configured as "x86_64-redhat-linux-gnu"...
(no debugging symbols found)
Using host libthread_db library "/lib64/libthread_db.so.1".
(gdb) run
Starting program: /usr/bin/nexuiz-glx
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[Thread debugging using libthread_db enabled]
[New Thread 46912496241600 (LWP 472)]
Console initialized.
Nexuiz Linux 12:23:42 Dec 19 2006
(no debugging symbols found)
Trying to load library... "libz.so.1" - loaded.
Compressed files support enabled
Added packfile /usr/share/nexuiz/data/common-spog.pk3 (26 files)
Added packfile /usr/share/nexuiz/data/data20061212.pk3 (2884 files)
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---Type <return> to continue, or q <return> to quit---
(no debugging symbols found)
Trying to load library... "libcurl.so.3" - loaded.
cURL support enabled
Initializing client
(no debugging symbols found)
(no debugging symbols found)
Trying to load library... "libvorbis.so.0" - loaded.
(no debugging symbols found)
Trying to load library... "libvorbisfile.so.3" - loaded.
Ogg Vorbis support enabled
couldn't exec data/campaign.cfg
couldn't exec autoexec.cfg
Starting video system
Video: window 1280x1024x32x60hz
Loading OpenGL driver libGL.so.1
(no debugging symbols found)
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checking for GLX_ARB_get_proc_address... enabled
checking for GLX_SGI_swap_control... not detected
checking for OpenGL 1.1.0... enabled
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: MOBILITY RADEON X700 Generic
GL_VERSION: 2.0.6065 (8.29.6)
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_ GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays
GLX_EXTENSIONS: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_import_context GLX_ARB_get_proc_address GLX_ARB_multisample
Checking OpenGL extensions...
checking for glDrawRangeElements... enabled
checking for GL_ARB_multitexture... enabled
checking for GL_ARB_texture_env_combine... enabled
checking for GL_ARB_texture_env_dot3... enabled
checking for GL_EXT_texture3D... enabled
checking for GL_ARB_texture_cube_map... enabled
checking for GL_EXT_compiled_vertex_array... enabled
checking for GL_EXT_texture_edge_clamp... enabled
checking for GL_EXT_texture_filter_anisotropic... enabled
checking for GL_EXT_stencil_two_side... not detected
checking for GL_ARB_shader_objects... enabled
checking for GL_ARB_shading_language_100... enabled
checking for GL_ARB_vertex_shader... enabled
checking for GL_ARB_fragment_shader... enabled
OpenGL Backend starting...
glDrawRangeElements detected (max vertices 2147483647, max indices 65535)
GLSL shader support detected: texture units = 8 texenv, 16 image, 8 array
OpenGL backend started.
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Trying to load library... "libjpeg.so.62" - loaded.
JPEG support enabled
(no debugging symbols found)
Trying to load library... "libpng12.so.0" - loaded.
PNG support enabled
Draw_CachePic: failed to load gfx/complete
Draw_CachePic: failed to load gfx/inter
Draw_CachePic: failed to load gfx/finale
SndSys_Init: using the ALSA module
Sound format: 48000Hz, 2 channels, 16 bits per sample
Initial CD volume: 1
CD Audio Initialized
Draw_CachePic: failed to load gfx/m_white
Fake CD track 1 playing...
Client using port 0
Client opened a socket on address local:2
Client opened a socket on address 0.0.0.0:33867
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Trying to connect...
"challenge wd{H~`[9KT8" received, sending connect request back to 193.71.236.73:26003
Got challenge response
Accepted
Connection accepted to 193.71.236.73:26003
<-- server to client keepalive
Server: Nexuiz build 21:29:25 Dec 23 2006 (progs 1193 crc)
<===================================>
Soylent Space
--> client to server keepalive
maps/soylent.bsp: could not load texture for missing shader "noshader"
<-- server to client keepalive
--> client to server keepalive
CDAudio: Bad track number 0.
Fake CD track 6 playing...
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 46912496241600 (LWP 472)]
0x00002aaaab2bcbcd in Reassociate ()
from /usr/X11R6/lib64/modules/dri/fglrx_dri.so
(gdb) bt
#0 0x00002aaaab2bcbcd in Reassociate ()
from /usr/X11R6/lib64/modules/dri/fglrx_dri.so
#1 0x00002aaaab2f31f1 in KhanPs::RewriteInstWithUseVector ()
from /usr/X11R6/lib64/modules/dri/fglrx_dri.so
#2 0x00002aaaab2a3fbe in IRInst::RewriteWithUseVector ()
from /usr/X11R6/lib64/modules/dri/fglrx_dri.so
#3 0x00002aaaab2a569c in CFG::RewriteWithUseVector ()
from /usr/X11R6/lib64/modules/dri/fglrx_dri.so
#4 0x00002aaaab2a4840 in CFG::Rewrite ()
from /usr/X11R6/lib64/modules/dri/fglrx_dri.so
#5 0x00002aaaab2477fc in Compiler::Compile ()
from /usr/X11R6/lib64/modules/dri/fglrx_dri.so
#6 0x00002aaaab2470f8 in Compiler::CompileShader ()
from /usr/X11R6/lib64/modules/dri/fglrx_dri.so
#7 0x00002aaaab245bc8 in CompilerExternal::CompileShader ()
from /usr/X11R6/lib64/modules/dri/fglrx_dri.so
#8 0x00002aaaab245403 in SCCompileShader ()
from /usr/X11R6/lib64/modules/dri/fglrx_dri.so
#9 0x00002aaaaafc5199 in __glscR300CompilePS ()
from /usr/X11R6/lib64/modules/dri/fglrx_dri.so
#10 0x00002aaaaaf84bce in __TranslateILtoR300FS ()
from /usr/X11R6/lib64/modules/dri/fglrx_dri.so
#11 0x00002aaaaaf681c9 in __R300GLSLLinkProgram ()
---Type <return> to continue, or q <return> to quit---
from /usr/X11R6/lib64/modules/dri/fglrx_dri.so
#12 0x00002aaaaaf14662 in __glslLinkProgram ()
from /usr/X11R6/lib64/modules/dri/fglrx_dri.so
#13 0x00002aaaaaf14dd3 in __glim_LinkProgramARB ()
from /usr/X11R6/lib64/modules/dri/fglrx_dri.so
#14 0x00002aaaaae6e587 in __fgl_glLinkProgramARB ()
from /usr/X11R6/lib64/modules/dri/fglrx_dri.so
#15 0x000000000044eca0 in ?? ()
#16 0x000000000045a7fb in ?? ()
#17 0x000000000045ae35 in ?? ()
#18 0x000000000045b82f in ?? ()
#19 0x000000000045bd4b in ?? ()
#20 0x000000000045d315 in ?? ()
#21 0x000000000045e21d in ?? ()
#22 0x0000000000457313 in ?? ()
#23 0x0000000000459237 in ?? ()
#24 0x000000000042daad in ?? ()
#25 0x000000000042e5c0 in ?? ()
#26 0x000000000046571d in ?? ()
#27 0x0000000000403750 in ?? ()
#28 0x000000336d81c784 in __libc_start_main () from /lib64/libc.so.6
#29 0x0000000000403639 in ?? ()
#30 0x00007fff144fcf78 in ?? ()
#31 0x0000000000000000 in ?? ()
I also run 3Dmark06, if it tells something. X700 does not support SM 3.0
http://service.futuremark.com/orb/resul ... ID=7415103
Aftert the crash, if I only disable the deluxemapping and connect to the same server, it does not crash anymore.