I encountered a glitch in Nexuiz, where when I approach slime/lava brushes, with Shaders enabled, the view goes out of whack. It also is viewed in the menu if I am in one of those places. Basically, it is as if certain layers of the screen are being shifted about, and they oscillate back and forth. The HUD also experiences this, as you can see in the pic.
Its not too big a deal, because only certian maps have these, and I dont usually play with OGL shaders enabled anyway. Slime pit is the map where it is most prominent.
I have an ATI (:? ) Radeon X1600.
The effect happens both in FP and chase, it is just easier to see in chase mode.
And dont try to convince me that it is a feature.
