So, I'm gonna post an issue which is probably a known one. I'm playing some matches online every lunch break, most of the times together with one or sometimes more colleagues. We are all in a LAN and going outside with a M$ exchange server and a hardware firewall. So we all are using of course all the same IP. And this seems to be the problem for the game servers. It happens more and more often that at only one of us is logging in again when one map ended and the server switches to a new map. The other one(s) is kicked and can't join for a certain time, sometimes you even have to restart Nexuiz before you get in.
I haven't kept the exact messages from the server in mind, the console says the server sended a challenge request which is responded and those two messages are repeated in a loop, until it says that the connection failed (or somethign).
This happens I think mainly when the server switches to custom maps, even if the map is already in the dlcache.
Would be nice if this problem would be solved some fine day in a future version
