no textures

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no textures

Postby zonker (The Thing) » Fri Jun 08, 2007 3:24 pm

Im running nexuiz 2.3 under debian. On some maps i have no textures at all; i run around in an utterly black environment where i can see other players and weaponry on the whole map as the walls dont render and hence don't limit my view. This is nice enough, but it's prety hard to play maps i dont know in this way and even if i know them its quite a challenge.
To fix it I tried:
1)reinstalling the game
2)reinstalling the graphics driver (nvidia 7600 card, uses nevest driver)
3)2 and then 1
but it doesn't fix anythingt. I dont see any error messages anywhere. Does anyone has a suggestion/ solution to this?
Libcurl is installed.
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Postby Psychcf » Fri Jun 08, 2007 3:52 pm

you're missing maps, and the server does not have the URLs to the maps set right. Normally the client will grab the URL from the server and download it, but that's not happening. If you don't remember seeing it download the maps you're having problems with, that's what's wrong.

Try opening the console (shift+esc) and typing 'map runningman', and see if that has the same effect. If it doesn't, you're just missing maps. If it does, then you have a problem. Also I'd try playing those same maps on a different server.
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Postby KadaverJack » Fri Jun 08, 2007 4:07 pm

Also make shure you have libcurl installed, without it Nexuiz will run, but is unable do download custom maps.
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Postby zonker (The Thing) » Fri Jun 08, 2007 4:09 pm

hmm, you seem to have directed me right to the core of the problem.
Using the console (never seen that before :D ) i see some errors when connecting to servers using maps i dont already have
missing libcurl.dll - (but thats a windoze library isnt it?) AND libcurl IS installed...
modules not found
maps not found
:(
when just typing the name of a map i have allready in cache it works fine, i get to play that map single player...

Is there a way to start the game with an output of error messages, -debug mode? would make it more simple to find the errors than scolling through the console as new things show up there all the time
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Postby KadaverJack » Fri Jun 08, 2007 4:21 pm

zonker (The Thing) wrote:missing libcurl.dll - (but thats a windoze library isnt it?) AND libcurl IS installed...

Uhm... why does it search for libcurl.dll?! it should search for libcurl.so.4, libcurl.so.3 & libcurl.so...
Are you shure you didn't start the windoze *.exe through wine? :shock:

Is there a way to start the game with an output of error messages, -debug mode? would make it more simple to find the errors than scolling through the console as new things show up there all the time

-condebug will save everything to ~/.nexuiz/data/qconsole.log (and -developer will enable _lots_ of spammy debug messages ;))
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Postby zonker (The Thing) » Fri Jun 08, 2007 4:34 pm

Im 100% sure i dont run this through wine. I installed the game through apt-get and i start it through the console.
whow! that debug file got 4.5 mb in 1 minute of game-run!
most (99%) of the debug message contains only this line (repeated zillion times):

Code: Select all
^7VM_M_getserverlistnumber: bad field number passed!


This is the start

Code: Select all
====== Log started (Fri Jun 08 18:23:43 2007) ======
^7Console initialized.
^7Nexuiz Linux 23:22:38 May 18 2007
^7Trying to load library... "libz.so.1" - loaded.
^7Compressed files support enabled
^7Added packfile /usr/share/games/nexuiz/data/data20070531.pk3 (3665 files)
^7Added packfile /usr/share/games/nexuiz/data/music20070531.pk3 (10 files)
^7Trying to load library... "libcurl.so.3" "/usr/lib/games/nexuiz/libcurl.so.3" - failed.
^7cURL support disabled
^7Initializing client
^7Failed to init SDL joystick subsystem:
^7Trying to load library... "libvorbis.so.0" - loaded.
^7Trying to load library... "libvorbisfile.so.3" - loaded.
^7Ogg Vorbis support enabled
^7couldn't exec autoexec.cfg
^7Starting video system
^7Video: fullscreen 1680x1050x32x60hz
^7Linked against SDL version 1.2.11
^7Using SDL library version 1.2.11
^7checking for OpenGL 1.1.0...  enabled
^7GL_VENDOR: NVIDIA Corporation
^7GL_RENDERER: GeForce 7600 GT/PCI/SSE2/3DNOW!
^7GL_VERSION: 2.1.0 NVIDIA 97.55
^7GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
^7SDL_EXTENSIONS:
^7Checking OpenGL extensions...
^7checking for glDrawRangeElements...  enabled
^7checking for GL_ARB_multitexture...  enabled
^7checking for GL_ARB_texture_env_combine...  enabled
^7checking for GL_ARB_texture_env_dot3...  enabled
^7checking for GL_EXT_texture3D...  enabled
^7checking for GL_ARB_texture_cube_map...  enabled
^7checking for GL_ARB_texture_non_power_of_two...  enabled
^7checking for GL_EXT_compiled_vertex_array...  enabled
^7checking for GL_EXT_texture_edge_clamp...  enabled
^7checking for GL_EXT_texture_filter_anisotropic...  enabled
^7checking for GL_EXT_blend_minmax...  enabled
^7checking for GL_EXT_blend_subtract...  enabled
^7checking for GL_EXT_stencil_two_side...  enabled
^7checking for GL_ARB_shader_objects...  enabled
^7checking for GL_ARB_shading_language_100...  enabled
^7checking for GL_ARB_vertex_shader...  enabled
^7checking for GL_ARB_fragment_shader...  enabled
^70 SDL joystick(s) found:
^7OpenGL Backend starting...
^7glDrawRangeElements detected (max vertices 4096, max indices 4096)
^7GLSL shader support detected: texture units = 4 texenv, 16 image, 8 array
^7OpenGL backend started.
^7Trying to load library... "libjpeg.so.62" - loaded.
^7JPEG support enabled
^7Trying to load library... "libpng12.so.0" - loaded.
^7PNG support enabled
^7Draw_CachePic: failed to load gfx/complete
^7Draw_CachePic: failed to load gfx/inter
^7SndSys_Init: using the SDL module
^7Sound format: 48000Hz, 2 channels, 16 bits per sample
^7Found 1 cdrom drives.
^7No CD in drive 0.
^7CDAudio_Init: No CD in player.
^7Can't get initial CD volume
^7CD Audio Initialized
^7Draw_CachePic: failed to load gfx/m_white
^7Fake CD track 1 playing...
^7Client using port 0
^7Client opened a socket on address local:2
^7Client opened a socket on address 0.0.0.0:33937
^7VM_M_getserverlistnumber: bad field number passed!




this line then repeats a zillion times

Code: Select all
^7VM_M_getserverlistnumber: bad field number passed!







and then the end of it reads

Code: Select all
^7
^7Trying to connect...
^7"challenge ^H.34#]RhK_" received, sending connect request back to 62.141.42.36:26000
^7Got challenge response
^7Accepted
^7
^7Connection accepted to 62.141.42.36:26000
^7<-- server to client keepalive
^7
^7Server: Nexuiz build 16:37:46 May 30 2007 (progs 46037 crc)
^7
^7                                     
^7
^7^3*** distonic ***
^7--> client to server keepalive
^7Map maps/distonic.bsp not found
^7Model *1 not found
^7Model *2 not found
^7Model *3 not found
^7Model *4 not found
^7Model *5 not found
^7Model *6 not found
^7Model *7 not found
^7Model *8 not found
^7Model *9 not found
^7Model *10 not found
^7Model *11 not found
^7Model *12 not found
^7Model *13 not found
^7Model *14 not found
^7Model *15 not found
^7Model *16 not found
^7Model *17 not found
^7Model *18 not found
^7^1vaxr^1 has been vaporized by Durban
^7^4Sikaniska^4 connected
^7^4Sikaniska^4 is spectating now
^7Can't find texture "models/lasertrail" for mesh "lasertrail", using grey checkerboard
^7Can't find texture "models/lasercore" for mesh "lasercore", using grey checkerboard
^7S_LoadSound: Couldn't load "*falling1.wav"
^7CDAudio: Bad track number 0.
^7Unknown command "cl_serverextension_download"
^7libcurl DLL not found, this command is inactive.
^7libcurl DLL not found, this command is inactive.
^7^4The Thing^4 connected
^7^4The Thing^4 is spectating now
^7couldn't exec maps/distonic.cfg
^7^4Sikaniska^4 is playing now
^7^1^4Kamikaze^1 has been vaporized by vaxr
^7^1milo      ^1 has been vaporized by vaxr
^7^4The Thing^4 is playing now
^7^1vaxr^1 has been vaporized by ^4Kamikaze
^7^1milo      ^1 was in the wrong place.
^7^1The Thing^1 has been vaporized by Durban
^7^1Sikaniska^1 has been vaporized by vaxr
^7OpenGL Backend shutting down
====== Log stopped (Fri Jun 08 18:24:34 2007) ======
[/code]

It just strikes me, im running debian testing, and so i have libcurl4 installed, containg not libcurl.so.3 but libcurl.so.4, is this the reason?
If this really is the culprit, can you ppl tell me what command i give apt-get to downgrade it to stable version?
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Postby esteel » Fri Jun 08, 2007 4:57 pm

The important thing is:

Code: Select all
^7Trying to load library... "libcurl.so.3" "/usr/lib/games/nexuiz/libcurl.so.3" - failed.
^7cURL support disabled


Are you sure you have Nexuiz 2.3? The old version 2.2.3 did not work with libcurl4 as it was not released back then iirc!
But i think the new 2.3 binaries are not yet in debian unstable, while the game content already is. That was the last time i looked..
Last edited by esteel on Fri Jun 08, 2007 4:59 pm, edited 1 time in total.
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Postby KadaverJack » Fri Jun 08, 2007 4:58 pm

zonker (The Thing) wrote:It just strikes me, im running debian testing, and so i have libcurl4 installed, containg not libcurl.so.3 but libcurl.so.4, is this the reason?

Most likely yes. It seems to be a packaging bug, since nexuiz depends on libcurl4 (on unstable), but the binary tries to load libcurl3.so...
So you can either install libcurl3 (it's still in testing afaik) or get Nexuiz 2.3 from http://www.alientrap.org/nexuiz/index.p ... =downloads (the debian package is 2.2.3, not 2.3 btw...)
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Postby zonker (The Thing) » Fri Jun 08, 2007 5:13 pm

Heck.... Im sorry. I wasted your time for nothing...
Only nexuiz-data and nexuiz-music is ver. 2.3, nexuiz is still ver 2.2-3
Pm me and ill give you my adress so you can come by and kick my butt really bad...
:oops:
I was happy for an hour there....

Why the heck do they do that anyway? -upgrade two of 3 needed packages for something to work...

I NEED my nexuiz!

Well, but the end result is i learned something new, and thats exactly what makes linux interesting. Sory i took your time
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Postby SavageX » Fri Jun 08, 2007 5:15 pm

You're welcome.
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