Sometimes I see when parsing the score logger data that the deaths count does not make sense. I've cheked the output against the data the server produces, and these match. That lead me to believe the error is not in th parser.
What happens is that the kill count is lower than the death count, this is easy to see on 1on1 games. This could be caused by suicides, but I also see this on games I'm quite sure there has been no suicides.
What I think it seems like is this:
When the game restarts (f4), it starts counting kills all over, but i dont think it resets the death count. I might be wrong, but testing suggests this.
It would be nice if this was fixed.