Beeping sound

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Beeping sound

Postby Moggraider » Sun Jul 01, 2007 1:46 am

Everytime I deal damage in Nexuiz, I hear a high-pitched beep, or tone. My linux friend says he doesn't hear it. Is it normal? It happens in both nexuiz and nexuiz-sdl.


I have a Creative X-Fi Xtreme Music, latest DX, Geforce 8800GTX, and Windows XP.
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Postby Moggraider » Sun Jul 01, 2007 2:05 am

Is there any way to remove this sound?
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Postby GreEn`mArine » Sun Jul 01, 2007 6:39 am

if you do damage to someone else you hear that sound, that is correct. I dunno if it can be deactivated.
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Postby Moggraider » Sun Jul 01, 2007 7:50 am

It's kind of useful cuz I know when I've hurt someone, but I'd still rather have the option of removing it, or at least changing it to a softer sound or something, hehe.
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Postby tChr » Sun Jul 01, 2007 12:15 pm

A hight pitched sound?.. itn the hitsound like the old sound you heard ehn you hit someone with armor? the lilt "thunk"
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Postby Moggraider » Sun Jul 01, 2007 1:50 pm

It's not a thunk. It's a high tone.
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Postby Silica Gel: Do Not Eat » Sun Jul 01, 2007 2:56 pm

Moggraider wrote:It's kind of useful cuz I know when I've hurt someone, but I'd still rather have the option of removing it, or at least changing it to a softer sound or something, hehe.


I think it's a wav file located inside \nexuiz\data\data20070531.pk3

Rename data20070531.pk3 to data20070531.zip and you should be able to open it

I think the wav is sound/misc/hit.wav And you can replace it , just keep the same name "hit.wav"

Don't forget to rename the data20070531.zip file back to data20070531.pk3 when done

You may want to backup your nexuiz folder first just in case you break Nexuiz :cry:
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Postby KadaverJack » Sun Jul 01, 2007 3:10 pm

no need to mess around with data.pk3.... Just put an empty file hit.wav in Nexuiz/data/sound/misc/
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Postby Moggraider » Sun Jul 01, 2007 11:13 pm

Thanks.
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Postby Silica Gel: Do Not Eat » Sun Jul 01, 2007 11:35 pm

KadaverJack wrote:no need to mess around with data.pk3.... Just put an empty file hit.wav in Nexuiz/data/sound/misc/

:oops: Looks like I've been doing it the hard way.
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