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tZork wrote:divVerent wrote:But then these settings can't be set on a server. So... a clear no.
A real solution is planned for Nexuiz 3, and it would mean getting rid of mapcfg and replacing it by something less of an ugly hack. That way, it will also be able to temporary change cvars that get a guaranteed reset at the end of a game.
Thats some good news. Hopefully merging all thise damm mspcfg's and txt too? righ now it almost more work maintaining all the configs then it is to maintain the maps themselfs![]()
7echno7im wrote:I agree about the mappers, it's funny too, because in the console I can see it say, "mapper sucks!"
Dokujisan wrote:Is it necessary to repackage the pk3 files with modified mapcfg files?
I thought you could supply your own mapname.mapcfg in the data folder and that would override the mapcfg that is in the pk3. Is that incorrect?
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