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Mr.Carlyle wrote:What's different about that from the current nex besides the damage?
nexbender wrote:Mr.Carlyle wrote:What's different about that from the current nex besides the damage?
Hi, Mr. Carlyle! Are the same Mr. Carlyle who played/plays UT99? I remember a Mr. Carlyle who was something awesome and played a lot of CTF, IIRC.
As for the difference from the current nex, I'm dreaming of a round that has a speed and follows the game physics for other projectiles. From the little I've gathered by playing, other projectiles inherit velocity from their point of origin (with a calculation for force transfer?). It's probably a long ways off, but it would be so neat.
Dave wrote:So, a high-damage laser
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