Totally Broken!

If you've had any problems with Nexuiz, or would like to report bugs, post here.

Moderators: Nexuiz Moderators, Moderators

Postby ds01 » Mon Apr 10, 2006 12:40 pm

squimmy wrote:^7Received signal 11, exiting...
^7OpenGL Backend shutting down


AFAIK sig 11 is a bus error

squimmy wrote:Would it help if I was to downgrade?


I doubt it, and it's generally best to use latest drivers anyway. Congrats on getting the newest ones to work btw :)

squimmy wrote:Typically, enemy territory works great however. Why do some work and some don't?


I think the issue is lack of support for 16 and 32 bpp modes in the ATI driver. Someone with more experience in the nex [dp] codebase may want to ring in on this though.

You could try to patch one line #418 in vid_sdl.c :
Code: Select all
-        if (bpp >= 32)
+        if (bpp >= 24)


...or another in vid_glx.c line #694:
Code: Select all
-        VID_BuildGLXAttrib(attrib, bpp == 32);
+        VID_BuildGLXAttrib(attrib, bpp == 24);


Then recompile nexuiz and try running it with -bpp 24. Not sure the differences between 24bpp and 32bpp in this case, i.e. if the alpha chan will give you probs.
ds01
Member
 
Posts: 47
Joined: Wed Mar 29, 2006 5:54 am
Location: Lvl 7

Postby squimmy » Tue Apr 11, 2006 5:06 pm

I did that and it made no difference at all.

Damn this! :x
squimmy
Member
 
Posts: 15
Joined: Tue Apr 04, 2006 6:20 pm

Postby squimmy » Wed Apr 12, 2006 1:11 pm

Okay, this is going to sound absolutely crazy but nexuiz just started fine. Recently I've been trying xgl, the opengl desktop thing with loads of pretty effects and for some reason nexuiz runs OK under xgl. The only problem is sound doesn't work. I get this....

Code: Select all
^7Failed to open the audio device!
^7S_Startup: SNDDMA_Init failed.
^7VM_localsound: Failed to play misc/menu1.wav for menu !
^7VM_localsound: Failed to play misc/mouseclick.wav for menu !
^7VM_localsound: Failed to play misc/menu1.wav for menu !
^7VM_localsound: Failed to play misc/decreasevalue.wav for menu !
^7VM_localsound: Failed to play misc/decreasevalue.wav for menu !
^7VM_localsound: Failed to play misc/decreasevalue.wav for menu !
^7VM_localsound: Failed to play misc/increasevalue.wav for menu !
^7VM_localsound: Failed to play misc/decreasevalue.wav for menu !
^7VM_localsound: Failed to play misc/decreasevalue.wav for menu !
^7VM_localsound: Failed to play misc/increasevalue.wav for menu !
^7VM_localsound: Failed to play misc/increasevalue.wav for menu !
^7VM_localsound: Failed to play misc/increasevalue.wav for menu !
^7VM_localsound: Failed to play misc/mouseclick.wav for menu !
^7VM_localsound: Failed to play misc/menu1.wav for menu !
^7VM_localsound: Failed to play misc/menu1.wav for menu !
^7VM_localsound: Failed to play misc/menu1.wav for menu !
^7VM_localsound: Failed to play misc/menu1.wav for menu !
^7VM_localsound: Failed to play misc/menu1.wav for menu !
^7VM_localsound: Failed to play misc/mouseclick.wav for menu !
^7VM_localsound: Failed to play misc/menu1.wav for menu !
^7VM_localsound: Failed to play misc/menu1.wav for menu !
^7VM_localsound: Failed to play misc/menu1.wav for menu !
^7VM_localsound: Failed to play misc/menu1.wav for menu !
^7VM_localsound: Failed to play misc/menu1.wav for menu !
^7VM_localsound: Failed to play misc/menu1.wav for menu !
^7VM_localsound: Failed to play misc/menu2.wav for menu !
^7VM_localsound: Failed to play misc/menu1.wav for menu !
^7VM_localsound: Failed to play misc/mouseclick.wav for menu !



EDIT:: The maps aren't great either...

Code: Select all
^7g_maplist: Map 'nexdm01' not found in database - ignored
^7g_maplist: Map 'nexdm02' not found in database - ignored
^7g_maplist: Map 'nexdm03' not found in database - ignored
^7g_maplist: Map 'nexdm04' not found in database - ignored
^7g_maplist: Map 'nexdm05' not found in database - ignored
^7g_maplist: Map 'nexdm06' not found in database - ignored
^7g_maplist: Map 'nexdm07' not found in database - ignored
^7g_maplist: Map 'nexdm08' not found in database - ignored
^7g_maplist: Map 'nexdm09' not found in database - ignored
^7g_maplist: Map 'nexdm10' not found in database - ignored
^7g_maplist: Map 'nexdm11' not found in database - ignored
^7g_maplist: Map 'nexdm12' not found in database - ignored
^7g_maplist: Map 'nexdm13' not found in database - ignored
^7g_maplist: Map 'nexdm14' not found in database - ignored
^7g_maplist: Map 'nexdm15' not found in database - ignored
^7g_maplist: Map 'nexdm16' not found in database - ignored
^7g_maplist: Map 'nexdm17' not found in database - ignored
^7g_maplist: Map 'nexdmextra1' not found in database - ignored

squimmy
Member
 
Posts: 15
Joined: Tue Apr 04, 2006 6:20 pm

Postby esteel » Wed Apr 12, 2006 1:21 pm

The usual sound fixes might be:
Use the command line option -sndstereo and/or -sndspeed 48000 and/or create the file ~/.asoundrc with this content
Code: Select all
pcm.!default {
        type hw
        card 0
        device 0
}


About those map problems.. what Nexuiz version do you have installed? I almost think its 1.2.1 because of the 'Feb 13' in the log, which is old.. 1.5 is the current version. You will be unable to play with an older version online..
In case you update make sure to delete the directory ~/.nexuiz as it still holds old config settings which might interfere with the new version then..
Last edited by esteel on Thu Aug 31, 2006 7:50 pm, edited 1 time in total.
esteel
Site admin and forum addon
 
Posts: 3924
Joined: Wed Mar 01, 2006 8:27 am

Postby squimmy » Wed Apr 12, 2006 1:31 pm

Those command line options fixed the sound problems, but I'm certain Im using 1.5 as I compiled my version from hand. Besided, the log says

Code: Select all
^7Nexuiz Linux 14:17:07 Apr 12 2006


EDIT:: Okay, by deleting the nexuiz folders those map warnings disappear. The maps look HORRIBLE and are totally unplayable. It runs with a frame rate of about 7.


I now, get these errors:

Code: Select all
^7maps/nexdm14.bsp: texture loading for shader "textures/common/caulk" failed (first layer "" not found either)
^7maps/nexdm14.bsp: texture loading for shader "noshader" failed (first layer "" not found either)
^7maps/nexdm14.bsp: texture loading for shader "textures/stralenex1/greennebula" failed (first layer "" not found either)
^7maps/nexdm14.bsp: texture loading for shader "textures/common/hint" failed (first layer "" not found either)
^7maps/nexdm14.bsp: texture loading for shader "textures/common/trigger" failed (first layer "" not found either)
squimmy
Member
 
Posts: 15
Joined: Tue Apr 04, 2006 6:20 pm

Postby esteel » Wed Apr 12, 2006 1:44 pm

Well a screenshot would be nice to see what 'horrible' is. (F12) you can find then shots in ~/.nexuiz/data/screenshots.

The errors when loading the map are ok though.

I'm still not sure your X is configured correctly.. A X800 should propably get more then 7fps :)
Last edited by esteel on Thu Aug 31, 2006 7:50 pm, edited 1 time in total.
esteel
Site admin and forum addon
 
Posts: 3924
Joined: Wed Mar 01, 2006 8:27 am

Postby squimmy » Wed Apr 12, 2006 1:55 pm

horrible is...
this


I just realised why it (kinda)works under xgl. My ati driver doesn't work properly under xgl. Meaning it's a problem with my driver :(.
squimmy
Member
 
Posts: 15
Joined: Tue Apr 04, 2006 6:20 pm

Postby esteel » Wed Apr 12, 2006 2:13 pm

Yeah this IS horrible but if its really your drivers not working there is nothing Nexuiz can do.. I'm looking to find time to install ati drivers too maybe i'll have more of a clue afterwards :)
Last edited by esteel on Thu Aug 31, 2006 7:50 pm, edited 1 time in total.
esteel
Site admin and forum addon
 
Posts: 3924
Joined: Wed Mar 01, 2006 8:27 am

Postby squimmy » Wed Apr 12, 2006 4:38 pm

This sucks. Maybe i'll do a complete distro switch and see if that gets the ati drivers to work.
squimmy
Member
 
Posts: 15
Joined: Tue Apr 04, 2006 6:20 pm

Postby squimmy » Fri Apr 14, 2006 11:21 am

Wow. I've been able to get it working, at an acceptable framerate. By passing the -noshadinglanguage100 switch to nexuiz it works. Unfortunately if I go to the options menu and turn all the effects on that with a x800 I should be able to have, the fps start to drop to about 10.



It's definately something to do with the shaders.
squimmy
Member
 
Posts: 15
Joined: Tue Apr 04, 2006 6:20 pm

PreviousNext

Return to Nexuiz - Support / Bugs

Who is online

Users browsing this forum: No registered users and 1 guest

cron