Request for OSX commandline option testing

If you've had any problems with Nexuiz, or would like to report bugs, post here.

Moderators: Nexuiz Moderators, Moderators

Request for OSX commandline option testing

Postby LordHavoc » Thu Dec 27, 2007 6:47 am

I am the lead engine programmer and would like people on OSX to do some testing of certain rendering features that are currently disabled by default on OSX due to crashes/rendering errors.

Below is the list of hardware in need of testing (will be shortened as reports are posted here):
  • Intel GMA chipsets
  • NVIDIA GeForce 1/2/3/4 series
  • NVIDIA GeForce FX series
  • NVIDIA GeForce 6/7 series
  • ATI Radeon 7000/7500
  • ATI Radeon 7000/7500 Mobility
  • ATI Radeon 8500-9200
  • ATI Radeon 9500-X300
  • ATI Radeon X600-X1300
  • ATI Radeon X1600-X1850
  • ATI Radeon X2000 series
  • ATI Radeon HD 3000 series

The following steps are somewhat technical, but bear with me:
In Finder, make a copy of the Nexuiz.app, and open the copy as a folder (use the menu to do this), please do not edit the original Nexuiz.app, just edit the copy - there's a good chance it won't work properly, so don't break your main Nexuiz.app :)

Go into Contents, then MacOS, then open nexuiz-osx-agl with a text editor.

The last line will look like this:
Code: Select all
exec "$0"-bin "$@" -notexturenonpoweroftwo +"r_glsl 0" +"gl_lockarrays 0"

Change it to this:
Code: Select all
exec "$0"-bin "$@" +"r_glsl 1" -condebug +developer 1


After playing it a bit, please post a report on this thread with any performance issues, or graphical artifacts (please supply a screenshot if so), and (VERY IMPORTANT) whether it works or not, please attach the qconsole.log that was produced by the game, it can be found by choosing Go / Go to folder in the Finder menus, and typing this: ~/.nexuiz/data

I need this data to file meaningful Apple Bug Reports, so please do some testing :)
LordHavoc
Site Admin
 
Posts: 191
Joined: Wed Mar 29, 2006 7:39 am
Location: western Oregon, USA

Postby sYm » Thu Dec 27, 2007 2:53 pm

Tested with a ATI1600X running Leopard 10.5.1

Tested all offical nexuiz maps and had problems on the following maps
- toxic (logfile, screenshot, video, only hud affected and console chars did just one turn)
- http://picpaste.de/nexuiz000003.jpg
- http://picpaste.de/nexuiz000004.jpg
- http://sym.planetnexuiz.de/Nexuiz/video/vid_tox_err.avi
- fps are 60 vid_vsync 1
- http://sym.planetnexuiz.de/Nexuiz/video/log_tox_err.txt
- runningman_1on1remix (minor problems)
- reslimed (no hud, no scores)
- http://picpaste.de/nexuiz000013.jpg
- http://picpaste.de/nexuiz000018.jpg
- evilspace (minor problems)
- starship (same as toxic)
- warfare (hud did not stop turning)
- http://picpaste.de/nexuiz000023.jpg
- aggressor (unplayible CPU load, even with r_glsl 0 and g-lockarrys 1)
Pictures will stay for seven days, but i keep them longer.
bye sYm PB

#pb.nexuiz #nexuiz.de @ quakenet.org
sYm
Advanced member
 
Posts: 59
Joined: Sat Dec 30, 2006 4:27 pm

Postby AceOfThumbs » Fri Dec 28, 2007 10:47 am

In Finder, make a copy of the Nexuiz.app, and open the copy as a folder (use the menu to do this)

To open the copy as a folder, you control-click (or right click if your mouse has a right mouse button) and choose Show Package Contents.

Tested with an ATI x1900 and OS 10.5.1 and it just went to a black screen as soon as Nexuiz started.

I know you didn't list x1900, but figured there was no harm in giving a report anyway.

Here is a link to the qconsole.log file:
http://t2net.com/nexuiz/qconsole.log
So much to do, so little time to do it
AceOfThumbs
Alien
 
Posts: 158
Joined: Tue Sep 04, 2007 11:12 pm

Postby divVerent » Fri Dec 28, 2007 11:39 am

Black screen probably is the old problem with texturenonpoweroftwo. Try blindly typing shift-esc and "map basement", and check if the game comes up. if it does, it IS the nonpoweroftwo problem.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
divVerent
Site admin and keyboard killer
 
Posts: 3809
Joined: Thu Mar 02, 2006 4:46 pm
Location: BRLOGENSHFEGLE

Postby AceOfThumbs » Fri Dec 28, 2007 11:49 am

Yes, that works. Also I can manually connect to a server. I just can't get the menu graphics.
So much to do, so little time to do it
AceOfThumbs
Alien
 
Posts: 158
Joined: Tue Sep 04, 2007 11:12 pm

Postby sYm » Fri Dec 28, 2007 5:00 pm

sYm wrote:- aggressor (unplayible CPU load, even with r_glsl 0 and g-lockarrys 1)


needs -notexturenonpoweroftwo for me to run with more then 8 fps[/quote]
Last edited by sYm on Fri Dec 28, 2007 11:09 pm, edited 1 time in total.
bye sYm PB

#pb.nexuiz #nexuiz.de @ quakenet.org
sYm
Advanced member
 
Posts: 59
Joined: Sat Dec 30, 2006 4:27 pm

Postby divVerent » Fri Dec 28, 2007 6:15 pm

AceOfThumbs wrote:Yes, that works. Also I can manually connect to a server. I just can't get the menu graphics.


Okay, it then IS the nonpoweroftwo problem. Which OS X version?
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
divVerent
Site admin and keyboard killer
 
Posts: 3809
Joined: Thu Mar 02, 2006 4:46 pm
Location: BRLOGENSHFEGLE

Postby AceOfThumbs » Fri Dec 28, 2007 8:47 pm

I tested on 10.5.1 on an Intel Mac Pro, ATI x1900 and I'm using Nexuiz 2.3. When I added -notexturenonpoweroftwo the menus showed up and I played a few games with no noticeable problems.

Here is the new log file (i renamed it so I didn't overwrite the previous one):
http://t2net.com/nexuiz/qconsole2.log
So much to do, so little time to do it
AceOfThumbs
Alien
 
Posts: 158
Joined: Tue Sep 04, 2007 11:12 pm

Postby AceOfThumbs » Fri Dec 28, 2007 9:14 pm

Go into Contents, then MacOS, then open nexuiz-osx-agl with a text editor.

I almost forgot to mention that I don't have a file by that name, but I opened and changed nexuiz-osx-ppc-agl instead.
So much to do, so little time to do it
AceOfThumbs
Alien
 
Posts: 158
Joined: Tue Sep 04, 2007 11:12 pm

Postby sYm » Fri Dec 28, 2007 11:12 pm

AceOfThumbs wrote:
Go into Contents, then MacOS, then open nexuiz-osx-agl with a text editor.

I almost forgot to mention that I don't have a file by that name, but I opened and changed nexuiz-osx-ppc-agl instead.


That is changed in svn-version, so in 2.3 and before it is nexuiz-osx-ppc-agl although it is universal
bye sYm PB

#pb.nexuiz #nexuiz.de @ quakenet.org
sYm
Advanced member
 
Posts: 59
Joined: Sat Dec 30, 2006 4:27 pm

Next

Return to Nexuiz - Support / Bugs

Who is online

Users browsing this forum: No registered users and 1 guest

cron