gl_vbostats

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gl_vbostats

Postby Spaceman » Sun Jan 20, 2008 7:46 pm

Code: Select all
gl_texturemode : set texture filtering mode (GL_NEAREST, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, etc)
gl_vbostats : prints a list of all buffer objects (vertex data and triangle elements) and total video memory used by them

god : god mode (invulnerability)


gl_vbostats has an extra new line / carriage return after it, noticed it after doing cmdlist in the console.
Spaceman
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Postby divVerent » Mon Jan 21, 2008 6:17 am

Fixed, thanks.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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