Texture blending bug...

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Texture blending bug...

Postby Mr. Bougo » Tue Feb 05, 2008 7:13 pm

Ohay

Two different ways to bug on blending so far:

Fade-To-White
My screenshot: http://img211.imageshack.us/img211/8643 ... 505mv6.jpg
FruitieX's: http://www.fileden.com/files/2006/11/7/ ... 000499.jpg
Blub's: http://stud4.tuwien.ac.at/~e0725517/sho ... 000095.jpg

Straight-Cut
Rad_Ished's: http://xs.to/xs.php?h=xs124&d=08062&f=n ... 381634.jpg


What it should look like: http://xs124.xs.to/xs124/08062/nexuiz000014648.jpg

Seems like something is borked somewhere... I'm using a nvidia geforce 8600M GT (the M stands for Mobile, I have a Dell Vostro 1700 laptop) with the latest drivers... Morphed, who made the second screenie, has a 8600 GT... I don't know much about the differences...

Also, I'm using win xp (boo!), and I didnt screw up my config files in any way...


So, something's wrong, but what?

EDIT: Oh, and both of us are using the SVN engine and gamecode

EDIT2: the map: http://forums.alientrap.local/viewtopic.php?t=2677

EDIT3: It's definitely an engine problem, jan 20 build works fine with blending...
Last edited by Mr. Bougo on Tue Feb 05, 2008 9:58 pm, edited 5 times in total.
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Re: Texture blending bug...

Postby cortez » Tue Feb 05, 2008 7:32 pm

i got the same problem with a geforce 6600, also with the newst drivers and is use the svn
Aneurysm 4 the win !!!!! :D
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Re: Texture blending bug...

Postby FruitieX » Tue Feb 05, 2008 8:23 pm

cortez wrote:i got the same problem with a geforce 6600, also with the newst drivers and is use the svn


/me 2x GeForce 6600GT

Debian unstable/experimental

Latest SVN

:)
Image
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Postby Morphed » Tue Feb 05, 2008 10:15 pm

january 20th engine build works, recent version is bugged
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Postby LordHavoc » Wed Feb 06, 2008 4:58 am

Morphed wrote:january 20th engine build works, recent version is bugged


I know what's wrong (I somehow broke the background skinframe loading) and will look into it tomorrow.
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Postby Urbanshenkie » Thu Feb 07, 2008 9:48 am

the performance is great , on those big maps , I love it ....

can whe try it out on a svn server ? like once a week on a certain time..
with enough people on it , so whe can see how the gameplay is , and see if everything is alright ..
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Postby LordHavoc » Wed Feb 13, 2008 10:44 pm

I'm told this has been fixed.
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Postby Mr. Bougo » Fri Feb 15, 2008 3:54 pm

Amen, Blub found the bug :D


Now that maps looks awesomeish :shock:
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