The mouse is totally out of control. In the menu it flitters around making selecting anything impossible, the console is the only usable interface. In game the player model will end up looking straight up, straight down or not allowing any vertical movement with the lateral movement all over the place. This happens with both SDL and GLX.
I know some smart arse is now going to suggest changing the mouse settings in the control menu. Not possible. You simply can't use the menu at all. I've fiddled with the sensitivity from the command line but this only slows down the craziness. I checked in the FAQ and it suggests vid_dga 0; vid_restart to disable mouse acceleration yet vid_dga is not a valid cvar, is the FAQ up to date?
This is what I have in Xorg.conf for the mouse:
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Section "InputDevice"
Identifier "Mouse1"
Driver "mouse"
Option "Device" "/dev/psaux"
EndSection
Everything else works fine. Any ideas?