Can't see powerups, players, weapons

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Re: Still nothing...

Postby divVerent » Sat May 31, 2008 7:29 am

josegamez wrote:
divVerent wrote:Start by switching to low settings, turning of OpenGL 2.0 and VBO. Does the problem persist then?


Yes divVerent, the problem still persists :( I tried switching every single option on/off in the Video and Effects tabs, using low settings, etc. and nothing seems to work. I don't know what the problem could be, I checked and I do have the latest drivers they made for my card, the card is obviously discontinued though, so they probably won't be making any more updates to it. But still, since I can see the map and move around even with my old card, shouldn't I be able to see the weapons and bots as well? Thanks!


Next thing to try is to call it with the command line option -safe, as in

nexuiz.exe -safe
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby Pande » Sun Jun 01, 2008 11:01 am

Hi, i've been on the IRC and no one has any idea. I am using a PowerBook G4 2001 and 10.3.9.

I got this problem when I downloaded the game yesterday. I am using 2.4.2 and I thought it would be fine as I used 2.4.2 on my school loaner, a Macbook G5 10.4.5, and I don't get that problem there. ( I am however, unable to see any servers, but that might be because of a school block or something, who knows)

I have settings at Low in effects (which by the way looks exactly the same as Normal but runs faster. :shock: ) with a couple of tweaks of the sliders. I am also using SDL so I can use my mouse, if it helps any to know that.

Would really like to be able to play... :(

Edit: Also, what do I call on a Mac? is it still a .exe? or something different? And I am guessing this is done in Terminal? I want to try this -safe option.

Edit: Just tried Downer. Still everything the same, but I can see the shells (ammo) in the basement and platform. They are models... so it must be a directory problem? Also I checked console, there are no model rendering failures of any kind. :(
Mac user looking for Radiant capabilities. Jk3 Mapper.
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same problem here

Postby trufant » Sun Jun 01, 2008 6:14 pm

I have had the same problem...I was running Nexuiz two versions old (? ver 2.4?) and it worked fine, no problems at all with the video. I just upgraded and now can move through the levels and shoot and get killed, but my own player, all enemies, my weapon, all pickups, etc. are invisible. Of note, I *can* see the bullet/rocket trails when I fire, and the explosions. Here is my basic info:
WinXP SP3 on Toshiba Satellite 2430 with 512MB ram, Intel Pentium 4, NVideo GeForce420Go with 3.2.3.0 drivers (Forceware drivers don't support this card).

I also have tried -safe mode, almost all video options, full/windowed, etc and no visible objects yet. As I said, it all worked with the previous (2 versions ago) release.

I hope this info is helpful, thanks for the awesome game!
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Re: Still nothing...

Postby josegamez » Mon Jun 02, 2008 4:50 pm

divVerent wrote:Next thing to try is to call it with the command line option -safe, as in

nexuiz.exe -safe


I tried that divVerent, the game ran in windowed mode but still nothing, everything is still invisible but the map and the gunshot effects :(
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Postby The mysterious Mr. 4m » Mon Jun 02, 2008 10:31 pm

Open the console with ~ (or Shift + Esc) and type: r_drawentities 1

Does that fix the problem?
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Postby Pande » Tue Jun 03, 2008 1:16 am

That code does not exist. :( 'unkown command'

I tried both with / and without it.
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not yet :(

Postby josegamez » Tue Jun 03, 2008 4:47 pm

4m wrote:Open the console with ~ (or Shift + Esc) and type: r_drawentities 1

Does that fix the problem?


Unfortunately it doesn't, and I tried restarting the map after setting the variable, restarting the game too and still nothing :(
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Postby RazorGate » Sat Jun 07, 2008 6:05 pm

I suffer the same problem, but I found one item correctly drawn, that is bullet ammunition.

I browsed through the .pk3 file and found almost all models are having .md3 extension but one item named "models\items\a_bullets.mdl" has .mdl extension. If this is the visible model, internal file format seems to have something to do with the problem.

Image
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Postby Pande » Sat Jun 07, 2008 6:09 pm

That must be it! someone who has this problem try converting the shotgun model to .md3 extension (I guess they are .ase's?) and if it loads, then a simple patch can be made with converted files.
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no luck?

Postby trufant » Sat Jun 07, 2008 11:36 pm

Pande wrote:That must be it! someone who has this problem try converting the shotgun model to .md3 extension (I guess they are .ase's?) and if it loads, then a simple patch can be made with converted files.


If you mean just rename the extension, I tried it for some of the models/weapons files. IThere are g_*.md3, v_*.md3 and w_*.zym files, and I tried renaming some .md3 to .mdl (shotgun included) and no luck.
Thanks for looking into this issue!
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