Help Me! Nexuiz don't start!!!

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Help Me! Nexuiz don't start!!!

Postby guitarman » Fri Aug 15, 2008 4:00 pm

after double click .... error... (my pc is core2 6300 - 4 g ram- asus ati1600xt)
on vista sp1 - last driver 1600xt 08/2008.....

Firma problema:
Nome evento problema: APPCRASH
Nome applicazione: nexuiz.exe
Versione applicazione: 1.0.0.0
Timestamp applicazione: 4826fc3e
Nome modulo con errori: StackHash_fd00
Versione modulo con errori: 0.0.0.0
Timestamp modulo con errori: 00000000
Codice eccezione: c0000005
Offset eccezione: 00000000
Versione SO: 6.0.6001.2.1.0.256.1
ID impostazioni locali: 1040
Informazioni aggiuntive 1: fd00
Ulteriori informazioni 2: ea6f5fe8924aaa756324d57f87834160
Ulteriori informazioni 3: fd00
Ulteriori informazioni 4: ea6f5fe8924aaa756324d57f87834160

Leggere l'informativa sulla privacy:
http://go.microsoft.com/fwlink/?linkid= ... cid=0x0410
:roll: :roll:
guitarman
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Postby Psychcf » Fri Aug 15, 2008 5:27 pm

Could you include a log? There's a section on how to make a log here:

http://alientrap.org/forum/viewtopic.php?t=2777
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Location: NY, USA

log

Postby guitarman » Fri Aug 15, 2008 8:06 pm

Nexuiz Windows 10:01:33 May 11 2008
Trying to load library... "shfolder.dll" - loaded.
Trying to load library... "zlib1.dll" - loaded.
Added packfile data/common-spog.pk3 (26 files)
Added packfile data/data20080511.pk3 (4076 files)
Trying to load library... "libcurl-4.dll" - loaded.
Trying to load library... "libvorbis.dll" - loaded.
Trying to load library... "libvorbisfile.dll" - loaded.
Trying to load library... "libmodplug-0.dll" - loaded.
Trying to load library... "OffscreenGecko.dll" - failed.
execing quake.rc
execing default.cfg
execing physicsQBR.cfg
execing newhook.cfg
execing weapons.cfg
execing normal.cfg
execing config.cfg
execing config_update.cfg
couldn't exec data/campaign.cfg
couldn't exec autoexec.cfg
Initializing Video Mode: fullscreen 1024x768x32x60hz
Loading OpenGL driver opengl32.dll
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ASUS X1600 Series
GL_VERSION: 2.1.7867 Release
GL_EXTENSIONS: GL_AMD_performance_monitor GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_shader_texture_lod GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control
WGL_EXTENSIONS: WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float
DirectInput not initialized

joystick not found -- no valid joysticks (a5)

Trying to load library... "libjpeg.dll" - loaded.
Trying to load library... "libpng12.dll" - loaded.
guitarman
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Postby esteel » Fri Aug 15, 2008 10:07 pm

Hmm, the stuff in the log looks fine. It does not show a problem so its hard to say what happens.. Do you have problems with other opengl games? (the quake series for example)
esteel
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Posts: 3924
Joined: Wed Mar 01, 2006 8:27 am

on xp all ok...

Postby guitarman » Sat Aug 16, 2008 2:32 pm

quake 4 not work but opengl extension viewer 3.0 all ok! test work fine


Renderer: ASUS X1600 Series
Vendor: ATI Technologies Inc.
Memory: 256 MB
Version: 2.1.7867 Release
Shading language version: 1.20
Max number of light sources: 8
Max viewport size: 4096 x 4096
Max texture size: 4096 x 4096
Max anisotropy: 16
Max samples: 6
Max draw buffers: 4
Max texture coordinates: 8
Max vertex texture image units: 0


Extensions: 99

GL_AMD_performance_monitor
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_fragment_program
GL_ARB_fragment_shader
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_shader_objects
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_rectangle
GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader
GL_ATI_meminfo
GL_ATI_separate_stencil
GL_ATI_shader_texture_lod
GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_copy_texture
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_gpu_program_parameters
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_pixels
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_subtexture
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_texture_sRGB
GL_EXT_vertex_array
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_WIN_swap_hint
WGL_ARB_buffer_region
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_pixel_format_float
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_ATI_render_texture_rectangle
WGL_EXT_extensions_string
WGL_EXT_framebuffer_sRGB
WGL_EXT_pixel_format_packed_float
WGL_EXT_swap_control

Core features
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (100 % - 3/3)

OpenGL driver version check (Current: 2.1.7867 Release, Latest known: 6, 14, 10, 133):
Outdated version of display drivers detected
According the database, you are might be not using the latest version of display drivers for your video card.

No ICD registry entry
The current OpenGL driver doesn't expose the SOFTWARE/Microsoft/Windows (NT)/CurrentVersion/OpenGLDrivers registry entry. Unable to detect the driver version, driver revision name and filename.

Compiled vertex array support
This feature improves OpenGL performance by using video memory to cache transformed vertices.

Multitexture support
This feature accelerates complex rendering such as lightmaps or environment mapping.

Secondary color support
This feature provides an alternate method of coloring specular highlights on polygons.

S3TC compression support
This feature improves texture mapping performance in some applications by using lossy compression.

Texture edge clamp support
This feature improves texturing quality by adding clamping control to edge texel filtering.

Vertex program support
This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.)

Fragment program support
This feature enables a wide variety of effects via per pixel programming (equivalent to DX9 Pixel Shader.)

Texture anisotropic filtering support
This feature improves the quality of texture mapping on oblique surfaces.

Occlusion test support
This feature provides hardware accelerated culling for objects.

Point sprite support
This feature improves performance in some particle systems.

OpenGL Shading Language support
This feature enables high level shading language for shaders.

Frame buffer object support
This feature enables render to texture functionality.

Extension verification:
GL_AMD_performance_monitor has been added to the extensions list of ASUS X1600 Series
GL_ARB_color_buffer_float was not found, but has the entry point glClampColorARB
GL_ARB_imaging was not found, but has the entry point glBlendEquation
GL_ARB_pixel_buffer_object has been added to the extensions list of ASUS X1600 Series
GL_ARB_texture_float has been added to the extensions list of ASUS X1600 Series
GL_ARB_texture_rectangle has been added to the extensions list of ASUS X1600 Series
GL_ATI_meminfo has been added to the extensions list of ASUS X1600 Series
GL_EXT_copy_texture has been added to the extensions list of ASUS X1600 Series
GL_EXT_framebuffer_blit has been added to the extensions list of ASUS X1600 Series
GL_EXT_framebuffer_multisample has been added to the extensions list of ASUS X1600 Series
GL_EXT_gpu_program_parameters has been added to the extensions list of ASUS X1600 Series
GL_EXT_packed_depth_stencil has been added to the extensions list of ASUS X1600 Series
GL_EXT_subtexture has been added to the extensions list of ASUS X1600 Series
GL_EXT_texture_sRGB has been added to the extensions list of ASUS X1600 Series
GL_EXT_vertex_shader was not found, but has the entry point glBeginVertexShaderEXT
GL_EXT_vertex_shader was not found, but has the entry point glBindLightParameterEXT
GL_EXT_vertex_shader was not found, but has the entry point glBindMaterialParameterEXT
GL_EXT_vertex_shader was not found, but has the entry point glBindParameterEXT
GL_EXT_vertex_shader was not found, but has the entry point glBindTexGenParameterEXT
GL_EXT_vertex_shader was not found, but has the entry point glBindTextureUnitParameterEXT
GL_EXT_vertex_shader was not found, but has the entry point glBindVertexShaderEXT
GL_EXT_vertex_shader was not found, but has the entry point glDeleteVertexShaderEXT
GL_EXT_vertex_shader was not found, but has the entry point glDisableVariantClientStateEXT
GL_EXT_vertex_shader was not found, but has the entry point glEnableVariantClientStateEXT
GL_EXT_vertex_shader was not found, but has the entry point glEndVertexShaderEXT
GL_EXT_vertex_shader was not found, but has the entry point glExtractComponentEXT
GL_EXT_vertex_shader was not found, but has the entry point glGenSymbolsEXT
GL_EXT_vertex_shader was not found, but has the entry point glGenVertexShadersEXT
GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantBooleanvEXT
GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantFloatvEXT
GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantIntegervEXT
GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantBooleanvEXT
GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantFloatvEXT
GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantIntegervEXT
GL_EXT_vertex_shader was not found, but has the entry point glGetVariantBooleanvEXT
GL_EXT_vertex_shader was not found, but has the entry point glGetVariantFloatvEXT
GL_EXT_vertex_shader was not found, but has the entry point glGetVariantIntegervEXT
GL_EXT_vertex_shader was not found, but has the entry point glGetVariantPointervEXT
GL_EXT_vertex_shader was not found, but has the entry point glInsertComponentEXT
GL_EXT_vertex_shader was not found, but has the entry point glIsVariantEnabledEXT
GL_EXT_vertex_shader was not found, but has the entry point glSetInvariantEXT
GL_EXT_vertex_shader was not found, but has the entry point glSetLocalConstantEXT
GL_EXT_vertex_shader was not found, but has the entry point glShaderOp1EXT
GL_EXT_vertex_shader was not found, but has the entry point glShaderOp2EXT
GL_EXT_vertex_shader was not found, but has the entry point glShaderOp3EXT
GL_EXT_vertex_shader was not found, but has the entry point glSwizzleEXT
GL_EXT_vertex_shader was not found, but has the entry point glVariantPointerEXT
GL_EXT_vertex_shader was not found, but has the entry point glVariantbvEXT
GL_EXT_vertex_shader was not found, but has the entry point glVariantdvEXT
GL_EXT_vertex_shader was not found, but has the entry point glVariantfvEXT
GL_EXT_vertex_shader was not found, but has the entry point glVariantivEXT
GL_EXT_vertex_shader was not found, but has the entry point glVariantsvEXT
GL_EXT_vertex_shader was not found, but has the entry point glVariantubvEXT
GL_EXT_vertex_shader was not found, but has the entry point glVariantuivEXT
GL_EXT_vertex_shader was not found, but has the entry point glVariantusvEXT
GL_EXT_vertex_shader was not found, but has the entry point glWriteMaskEXT
GL_KTX_buffer_region has been added to the extensions list of ASUS X1600 Series
WGL_ARB_buffer_region has been added to the extensions list of ASUS X1600 Series
WGL_ARB_pixel_format_float has been added to the extensions list of ASUS X1600 Series
WGL_EXT_framebuffer_sRGB has been added to the extensions list of ASUS X1600 Series
WGL_EXT_pixel_format_packed_float has been added to the extensions list of ASUS X1600 Series
GL_ARB_fragment_program_shadow was not found, but is available in driver version 6, 14, 10, 133
GL_ARB_vertex_blend was not found, but is available in driver version 6, 14, 10, 133
GL_ATI_element_array was not found, but is available in driver version 6, 14, 10, 133
GL_ATI_map_object_buffer was not found, but is available in driver version 6, 14, 10, 133
GL_ATI_texture_mirror_once was not found, but is available in driver version 6, 14, 10, 133
GL_ATI_vertex_array_object was not found, but is available in driver version 6, 14, 10, 133
GL_ATI_vertex_attrib_array_object was not found, but is available in driver version 6, 14, 10, 133
GL_ATI_vertex_streams was not found, but is available in driver version 6, 14, 10, 133
GL_ATIX_texture_env_combine3 was not found, but is available in driver version 6, 14, 10, 133
GL_ATIX_texture_env_route was not found, but is available in driver version 6, 14, 10, 133
GL_ATIX_vertex_shader_output_point_size was not found, but is available in driver version 6, 14, 10, 133
GL_EXT_clip_volume_hint was not found, but is available in driver version 6, 14, 10, 133
GL_EXT_vertex_shader was not found, but is available in driver version 6, 14, 10, 133
GL_HP_occlusion_test was not found, but is available in driver version 6, 14, 10, 133
GL_NV_occlusion_query was not found, but is available in driver version 6, 14, 10, 133
GL_S3_s3tc was not found, but is available in driver version 6, 14, 10, 133
GL_SGI_color_matrix was not found, but is available in driver version 6, 14, 10, 133
GL_SGIS_multitexture was not found, but is available in driver version 6, 14, 10, 133
GL_SGIS_texture_border_clamp was not found, but is available in driver version 6, 14, 10, 133
GL_SUN_multi_draw_arrays was not found, but is available in driver version 6, 14, 10, 133
guitarman
Newbie
 
Posts: 4
Joined: Fri Aug 15, 2008 3:54 pm

same happened

Postby silver118 » Sat Aug 30, 2008 4:41 pm

i didnt kno how to start nexiuz but click on nexiuz.sdl it worked for :)
silver118
Newbie
 
Posts: 2
Joined: Sat Aug 30, 2008 2:17 am

Postby Chubby » Sat Aug 30, 2008 4:56 pm

Vista is a big problem itself. I had problems by starting up nexuiz for the first time ever. Is it your first time?
Chubby
Alien trapper
 
Posts: 483
Joined: Wed Mar 19, 2008 8:00 pm
Location: here

yet not part help

Postby guitarman » Sun Dec 07, 2008 10:40 am

yet not part help yet not part help :roll: :roll:
guitarman
Newbie
 
Posts: 4
Joined: Fri Aug 15, 2008 3:54 pm

Postby SavageX » Sun Dec 07, 2008 11:52 am

I'd suggest going to http://ati.amd.com/support/driver.html and download a fresh driver for your graphics card. It's easy and will usually also improve the performance of your card.
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Site Admin
 
Posts: 442
Joined: Wed Mar 01, 2006 9:34 am


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