we have issues with the 3on3 server crashing randomly on delight. All other servers (from the same binary and same data dirs) work fine.
Log from the last crash:
- Code: Select all
^7[2008-08-19 19:41:28] SpawnServer: no map file named maps/bloodprisonctf-1.0.bsp
^7[2008-08-19 21:21:12] :join:1:player:^7Ran^0dom ^0jl^7ue ^7{^8i^7}
^7[2008-08-19 21:21:12] :team:1:4
^7[2008-08-19 21:21:12] ^4^7Ran^0dom ^0jl^7ue ^7{^8i^7}^4 connected
^7[2008-08-19 21:21:12] ^7Ran^0dom ^0jl^7ue ^7{^8i^7} connected
^7[2008-08-19 21:21:12] ^4^7Ran^0dom ^0jl^7ue ^7{^8i^7}^4 is spectating now
^7[2008-08-19 21:21:20] server Profile:
^7[2008-08-19 21:21:20] [CallCount] [Statements] [BuiltinCost]
^7[2008-08-19 21:21:20] 4999980 34999854 549997690 bot_removenewest
^7[2008-08-19 21:21:20] 191461 28624073 21825751 bot_serverframe
^7[2008-08-19 21:21:20] 191460 3254820 42121168 EndFrame
^7[2008-08-19 21:21:20] 191461 4212142 21060686 WinningCondition_MaxIndividualScore
^7[2008-08-19 21:21:20] 191461 1723149 21060686 ClearWinners
^7[2008-08-19 21:21:20] 191461 1723149 21060686 CreatureFrame
^7[2008-08-19 21:21:20] 191461 7658439 1914610 StartFrame
^7[2008-08-19 21:21:20] 191461 8232823 382922 CheckRules_World
^7[2008-08-19 21:21:20] 4999979 ----- builtin ----- findchainfloat
^7[2008-08-19 21:21:20] 4023117 ----- builtin ----- cvar
^7[2008-08-19 21:21:20] 191461 3829220 0 Spawnqueue_Check
^7[2008-08-19 21:21:20] 191461 2106071 382922 SetDefaultAlpha
^7[2008-08-19 21:21:20] 191461 1340227 191461 RuneMatchGivePoints
^7[2008-08-19 21:21:20] 191462 1148772 191462 dprint_load
^7[2008-08-19 21:21:20] 191461 957305 191461 IsTeamBalanceForced
^7[2008-08-19 21:21:20] 191461 957305 0 AuditTeams
^7[2008-08-19 21:21:20] 191461 957305 0 VoteThink
^7[2008-08-19 21:21:20] Host_Error: server runaway loop counter hit limit of 10000000 jumps
^7[2008-08-19 21:21:20] tip: read above for list of most-executed functions
^7[2008-08-19 21:21:20] QuakeC crash report for server:
^7[2008-08-19 21:21:20] s6925: ^5IFNOT teams_matter (= 0.0000), s6928
^7[2008-08-19 21:21:20] s6926: ^3CALL0 bot_removefromlargestteam (=bot_removefromlargestteam())
^7[2008-08-19 21:21:20] s6927: ^5RETURN
^7[2008-08-19 21:21:20] bots.qc : bot_removenewest : statement 2
^7[2008-08-19 21:21:20] bots.qc : bot_serverframe : statement 108
^7[2008-08-19 21:21:20] sv_main.qc : StartFrame : statement 39
^7[2008-08-19 21:21:20] Client "^7Ran^0dom ^0jl^7ue ^7{^8i^7}" dropped
^7[2008-08-19 21:21:20] :part:1
^7[2008-08-19 21:21:20] ^4^7Ran^0dom ^0jl^7ue ^7{^8i^7}^4 disconnected
^7[2008-08-19 21:21:20] Quake Error: Host_Error: server runaway loop counter hit limit of 10000000 jumps
^7[2008-08-19 21:21:20] tip: read above for list of most-executed functions
====== Log stopped (Tue Aug 19 21:21:20 2008) ======
Best Regards,
Olli