rocket sound persistant

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rocket sound persistant

Postby liolak » Fri Oct 17, 2008 10:31 pm

Hi , im using versioin 2.4.2 glx and i notice that anormal behavior

Sometime (less than once a month) i will notice that the sound of a flying rocket will persist even after the rocket has exploded for up to a good 2-3 min. It can happen when i playback a demo or also when i am playing.
ive been noticing it in that particular demo from the tourney, if u fastforward to when there is about approx 8 min left to the game it is happening. It does it everytime i play back the demo.
http://tourney.nexuizninjaz.com/demos/planetnexuiz.com/north_america/1vs1/season1/bracket_stage/nifrek_vs_vbraun_LB_round4_aggressor.dem
liolak
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Postby divVerent » Sat Oct 18, 2008 1:15 pm

This was caused by packet loss - the stop event for the sound has never been received by the one recording the demo.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby liolak » Sat Oct 18, 2008 5:19 pm

ok thanks for the quick reply divverent,
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Postby GreEn`mArine » Sat Oct 18, 2008 7:54 pm

Would be awesome if this could be fixed some day :D
IRC quote:
[kojn] I've been coming a bit more recently
[kojn] she took it the dirty way
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Postby divVerent » Sat Oct 18, 2008 8:16 pm

maybe in darkplaces 8 protocol when it ever comes out :P
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
divVerent
Site admin and keyboard killer
 
Posts: 3809
Joined: Thu Mar 02, 2006 4:46 pm
Location: BRLOGENSHFEGLE


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