[SOLVED] nexuiz 2.4.2 crash at startup

If you've had any problems with Nexuiz, or would like to report bugs, post here.

Moderators: Nexuiz Moderators, Moderators

[SOLVED] nexuiz 2.4.2 crash at startup

Postby lilive » Tue Oct 28, 2008 7:56 pm

Hi,
Nexuiz 2.4.2 always crash at startup.
Nothing appear on the screen.
Windows XP, nVidia GeForce 6200, 512Mo RAM

nexuiz.exe > log :
Code: Select all
Nexuiz Windows 10:01:33 May 11 2008
Trying to load library... "shfolder.dll" - loaded.
Trying to load library... "zlib1.dll" - loaded.
Added packfile data/common-spog.pk3 (26 files)
Added packfile data/data20080511.pk3 (4076 files)
Trying to load library... "libcurl-4.dll" - loaded.
Trying to load library... "libvorbis.dll" - loaded.
Trying to load library... "libvorbisfile.dll" - loaded.
Trying to load library... "libmodplug-0.dll" - loaded.
Trying to load library... "OffscreenGecko.dll" - failed.
execing quake.rc
execing default.cfg
execing physicsQBR.cfg
execing newhook.cfg
execing weapons.cfg
execing normal.cfg
execing config.cfg
execing config_update.cfg
couldn't exec data/campaign.cfg
couldn't exec autoexec.cfg
Initializing Video Mode: fullscreen 1024x768x32x60hz
Loading OpenGL driver opengl32.dll
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 6200 TurboCache(TM)/PCI/SSE2/3DNOW!
GL_VERSION: 2.0.0
GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_clear_tag GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
WGL_EXTENSIONS: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
DirectInput not initialized

joystick not found -- no valid joysticks (a5)

Trying to load library... "libjpeg.dll" - loaded.
Trying to load library... "libpng12.dll" - loaded.


nexuis-sdl.exe > log :
nothing !

Thank you very much for any help, and sorry for my english, I'm french.
Last edited by lilive on Thu Nov 06, 2008 12:42 pm, edited 1 time in total.
lilive
Member
 
Posts: 14
Joined: Tue Oct 28, 2008 7:02 pm

Postby lilive » Wed Nov 05, 2008 5:48 pm

Really nobody ?
lilive
Member
 
Posts: 14
Joined: Tue Oct 28, 2008 7:02 pm

Postby Urmel » Wed Nov 05, 2008 8:20 pm

Have you got an Nvidia driver installed, in case you have - which version?

Oh and I see this VGA is a Turbo Cache one. Is there any possibility to allign more RAM to it?

AND your general video properties, are the colors set to 32bit?
uncomfortable
random
mean
embarrassing
limited
Urmel
Forum addon
 
Posts: 1744
Joined: Fri Mar 03, 2006 10:06 am
Location: Offline

Postby divVerent » Wed Nov 05, 2008 8:30 pm

Well, no idea how to help with that, and 2.4.2 is pretty old now. Can you try the development build from http://emptyset.endoftheinternet.org/~r ... iz/builds/ to see if the problem persists, and if it does, tell me the exact problem report (with memory addresses)?
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
divVerent
Site admin and keyboard killer
 
Posts: 3809
Joined: Thu Mar 02, 2006 4:46 pm
Location: BRLOGENSHFEGLE

Postby lilive » Thu Nov 06, 2008 10:44 am

Urmel wrote:Have you got an Nvidia driver installed, in case you have - which version?

Oh and I see this VGA is a Turbo Cache one. Is there any possibility to allign more RAM to it?

AND your general video properties, are the colors set to 32bit?


Many thanks for your answer.
My NVidia driver version is 7.6.4.5
Yes, I've set the 32 bits colors depth mode.
I will not buy more RAM (I don't play enough). I've currently got 256Mo video RAM.
I forgot to say that nexuiz 2.4.2 run pretty fine if I play with Linux. At least I can switch to Linux everytime I want to play, but sometimes I prefer do not.
Do you know if I could have problems trying update the NVidia driver ?


---------------- and sorry for my english ! ---------------
lilive
Member
 
Posts: 14
Joined: Tue Oct 28, 2008 7:02 pm

Postby lilive » Thu Nov 06, 2008 10:46 am

divVerent wrote:Well, no idea how to help with that, and 2.4.2 is pretty old now. Can you try the development build from http://emptyset.endoftheinternet.org/~r ... iz/builds/ to see if the problem persists, and if it does, tell me the exact problem report (with memory addresses)?


Ok, I'm currently donwloading the newest version.
I will come back after test, to write the news.
Thank you very much.




---------------- and sorry for my english ! ---------------
lilive
Member
 
Posts: 14
Joined: Tue Oct 28, 2008 7:02 pm

Postby divVerent » Thu Nov 06, 2008 11:04 am

lilive wrote:Many thanks for your answer.
My NVidia driver version is 7.6.4.5
Yes, I've set the 32 bits colors depth mode.
I will not buy more RAM (I don't play enough). I've currently got 256Mo video RAM.
I forgot to say that nexuiz 2.4.2 run pretty fine if I play with Linux. At least I can switch to Linux everytime I want to play, but sometimes I prefer do not.
Do you know if I could have problems trying update the NVidia driver ?


Hm... maybe you should install the Windows nvidia driver to the very same version as the one you have on Linux? That way it is a version of which you know that it works with your card. The 7645 driver is indeed VERY old, especially given that your Geforce 6200 should be supported even by the very newest nvidia driver.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
divVerent
Site admin and keyboard killer
 
Posts: 3809
Joined: Thu Mar 02, 2006 4:46 pm
Location: BRLOGENSHFEGLE

Postby lilive » Thu Nov 06, 2008 12:41 pm

Ok !
I update the driver to ForceWare 94.24 and it work !
I prefered use this driver instead the latest nvidia driver because I read it isn't the best thing to do with my card (and I was a little bit affraid by the size of the latest setup driver = 126Mo versus ForceWare = 62Mo)
Thank you very much to your helps, divVerent and Urmel.

( Now I've got a problem because I can't see the servers list, but it's an other topic... )

Bye and perhaps see you in the game.


---------- and sorry for my english ! -----------------
lilive
Member
 
Posts: 14
Joined: Tue Oct 28, 2008 7:02 pm


Return to Nexuiz - Support / Bugs

Who is online

Users browsing this forum: No registered users and 1 guest

cron