Nexuiz crash during play - Segmentation fault (core dumped)

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Nexuiz crash during play - Segmentation fault (core dumped)

Postby lilive » Sun Nov 09, 2008 2:35 pm

Hi,
I've got the same problem than this one http://alientrap.org/forum/viewtopic.php?t=2960
Nexuiz sometimes craches with error message:

Received signal 11, exiting
Segmentation fault (core dumped)

Running with ubuntu 7.10 64bit, RAM 512 Mo, nvidia geforce 6200 turbo cache, nvidia driver 100.14.19

In the post I linked, anonyMouse suggest the problem is thermal related. Doesn't it strange ? Can I hope for a better solution than open my pc, like him ?

Do you think I must try to compile Nexuiz myself ?

Thanks for any help.
------- and sorry for my english, I'm just a poor french -------
lilive
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Joined: Tue Oct 28, 2008 7:02 pm

Postby divVerent » Sun Nov 09, 2008 6:28 pm

Well, compiling the current state of the engine may always help.

To see if it is thermal related, you may try using nvidia-settings to underclock your card.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby lilive » Mon Nov 10, 2008 12:20 am

Hi,
Thanks for your reply.

I just played, monitoring the nvidia temperature.
Nexuiz crashed again, the temperature was ~63°C. (The temperature for basic desktop usage is ~51°C. )
So, I don't think it's a thermal related problem. The default slowdown temperature threshold is 145°C and 63 is less than half this value.

(but 145°C seems a really huge value, no ? )

I'm not really experimented on compiling programs. I haven't seen tutoriel about on the forum. Maybe you know where can I find advices to try compile Nexuiz ?
------- and sorry for my english, I'm just a poor french -------
lilive
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Posts: 14
Joined: Tue Oct 28, 2008 7:02 pm

Postby Alien » Mon Nov 10, 2008 5:35 am

http://icculus.org/twilight/darkplaces/ ... 081004.zip - try binaries from there first (latest one compiled by lordhavoc). To compile the engine you need to get source from svn using svn client:
Code: Select all
svn co svn://svn.icculus.org/twilight/trunk/darkplaces darkplaces

Then enter into source (in this case, darkplaces) folder and run make. Read the options and chose wanted one.
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Postby lilive » Mon Nov 10, 2008 8:07 am

Thanks,
But I'm sorry, I don't understand.
I copy darkplaces-linux-x86_64-glx in my nexuiz directory, and execute it, but it tell me to pass the game directory as -basedir parameter.
So I try differents paths, using
darkplaces-linux-x86_64-glx -basedir xxx/xxx/xxxx
but nothing work.

I don't understand the link beetween darkplace and nexuiz.

Can you explain me ?
------- and sorry for my english, I'm just a poor french -------
lilive
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Posts: 14
Joined: Tue Oct 28, 2008 7:02 pm

Postby Alien » Mon Nov 10, 2008 9:41 am

Are you sure you have data folder? Run appropiate .sh script.

It should look like:
--darkplaces-sld
--darkplaces-glx
--darkplaces-dedicated
--various libraries
--data
------./dataDATE.pk3

Darkplaces executes content from data folder, nexuiz is that content. :) Darkplaces engine was renamed to nexuiz to keep consistency.

Don't worry about the language, nexuiz has french community too:
http://www.nexuiz-france.com/
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Postby divVerent » Mon Nov 10, 2008 10:52 am

rename it to nexuiz-linux-686 before running it.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
divVerent
Site admin and keyboard killer
 
Posts: 3809
Joined: Thu Mar 02, 2006 4:46 pm
Location: BRLOGENSHFEGLE

Postby lilive » Mon Nov 10, 2008 5:49 pm

Ok divVerent, rename darkplaces to nexuiz work.

Or, Alien, without renaming it, it's necessary to add -nexuiz option to command line :
./darkplaces-linux-x86_64-glx -nexuiz

So, I have to test now, and I will come back here to say how it work.
Thanks.

(Alien, I have seen the french forum. I post here because this forum is more popular. But you're right, if I find the solution with your advices, I will post the solution in the french forum)
------- and sorry for my english, I'm just a poor french -------
lilive
Member
 
Posts: 14
Joined: Tue Oct 28, 2008 7:02 pm

Postby lilive » Mon Nov 10, 2008 6:10 pm

Bad news ..... Crash again !
I try to compile now.
Last edited by lilive on Mon Nov 10, 2008 6:49 pm, edited 1 time in total.
------- and sorry for my english, I'm just a poor french -------
lilive
Member
 
Posts: 14
Joined: Tue Oct 28, 2008 7:02 pm

Postby lilive » Mon Nov 10, 2008 6:49 pm

I've sucessfully compile it !
I just ran make cl-nexuiz ( I've not found any others options). Quite proud to read error messages, find missing lib, install them, etc.
I obtain a nexuiz-glx.

I've tried it and ........................
....suspence............
............ CRASH !

Same error : core dumped, after 10mn playing.

Did I forgot some specifics plateform parameters with make ?
------- and sorry for my english, I'm just a poor french -------
lilive
Member
 
Posts: 14
Joined: Tue Oct 28, 2008 7:02 pm

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