Now, the starting and configuration menues work just fine (and they're great, didn't expect them to be so much improved), I can change resolution, settings, etc.
Then I start the game, it shows the game console, then the actual game appears only for a brief second showing the message "You will face two unskilled bots [etc.]" and then it crashes.
I've found no *.log anywere in the nexuiz dir.
Console gives me the following:
- Code: Select all
Nexuiz Mac OS X 09:06:31 May 11 2008
Trying to load library... "libz.dylib" - loaded.
Added packfile /Volumes/Annette DuChamp/Giochi/Nexuiz 2.4.2/data/common-spog.pk3 (26 files)
Added packfile /Volumes/Annette DuChamp/Giochi/Nexuiz 2.4.2/data/data20080511.pk3 (4076 files)
Trying to load library... "libcurl.4.dylib" - loaded.
Trying to load library... "libvorbis.dylib" - loaded.
Trying to load library... "libvorbisfile.dylib" - loaded.
Trying to load library... "libmodplug.dylib" - loaded.
Trying to load library... "OffscreenGecko.dylib" "/Volumes/Annette DuChamp/Giochi/Nexuiz 2.4.2/Nexuiz.app/Contents/MacOS/OffscreenGecko.dylib" - failed.
execing quake.rc
execing default.cfg
execing physicsQBR.cfg
execing newhook.cfg
execing weapons.cfg
execing normal.cfg
execing config.cfg
execing config_update.cfg
couldn't exec data/campaign.cfg
couldn't exec autoexec.cfg
Initializing Video Mode: fullscreen 800x600x16x60hz
Loading OpenGL driver /System/Library/Frameworks/AGL.framework/AGL
Loading OpenGL driver /System/Library/Frameworks/OpenGL.framework/OpenGL
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Radeon 9200 OpenGL Engine
GL_VERSION: 1.3 ATI-1.3.42
GL_EXTENSIONS: GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_vertex_blend GL_ARB_window_pos GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_fragment_shader GL_EXT_multi_draw_arrays GL_EXT_clip_volume_hint GL_EXT_rescale_normal GL_EXT_draw_range_elements GL_EXT_fog_coord GL_APPLE_client_storage GL_APPLE_specular_vector GL_APPLE_transform_hint GL_APPLE_packed_pixels GL_APPLE_fence GL_APPLE_vertex_array_object GL_APPLE_vertex_program_evaluators GL_APPLE_element_array GL_APPLE_flush_render GL_NV_texgen_reflection GL_NV_light_max_exponent GL_IBM_rasterpos_clip GL_SGIS_generate_mipmap GL_ARB_imaging GL_ARB_texture_env_crossbar GL_ARB_texture_border_clamp GL_ARB_multitexture GL_ARB_texture_env_add GL_ARB_texture_cube_map GL_ARB_texture_env_dot3 GL_ARB_multisample GL_ARB_texture_env_combine GL_ARB_texture_compression GL_ARB_texture_mirrored_repeat GL_ARB_occlusion_query GL_ARB_vertex_buffer_object GL_EXT_compiled_vertex_array GL_EXT_texture_rectangle GL_EXT_texture_env_add GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_lod_bias GL_EXT_abgr GL_EXT_bgra GL_EXT_stencil_wrap GL_EXT_texture_filter_anisotropic GL_EXT_separate_specular_color GL_EXT_secondary_color GL_EXT_blend_func_separate GL_EXT_texture_compression_s3tc GL_EXT_blend_equation_separate GL_APPLE_ycbcr_422 GL_APPLE_vertex_array_range GL_APPLE_texture_range GL_APPLE_pixel_buffer GL_NV_blend_square GL_NV_fog_distance GL_ATI_texture_mirror_once GL_ATI_text_fragment_shader GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_texture_env_combine3 GL_ATI_array_rev_comps_in_4_bytes GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGI_color_matrix
AGL_EXTENSIONS:
Trying to load library... "libjpeg.62.dylib" - loaded.
Trying to load library... "libpng12.0.dylib" - loaded.
Draw_CachePic: failed to load gfx/complete
Draw_CachePic: failed to load gfx/inter
Shader 'textures/Reaptxt/sun' already defined
S_Startup: initializing sound output format: 44100Hz, 16 bit, 2 channels...
Initializing CoreAudio...
Chunk size = 1024 sample frames
Hardware format:
44100 mSampleRate
lpcm mFormatID
8 mBytesPerPacket
1 mFramesPerPacket
8 mBytesPerFrame
2 mChannelsPerFrame
32 mBitsPerChannel
Initialization successful
Sound format: 44100Hz, 2 channels, 16 bits per sample
CDAudio_Init: No CD in player.
Can't get initial CD volume
CD Audio Initialized
Client using an automatically assigned port
Client opened a socket on address local:2
Client opened a socket on address 0.0.0.0:52009
Fake CD track 1 playing...
VID_Restart: changing from fullscreen 800x600x16bpp, to fullscreen 1024x768x32bpp.
Initializing Video Mode: fullscreen 1024x768x32x60hz
Loading OpenGL driver /System/Library/Frameworks/AGL.framework/AGL
Loading OpenGL driver /System/Library/Frameworks/OpenGL.framework/OpenGL
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Radeon 9200 OpenGL Engine
GL_VERSION: 1.3 ATI-1.3.42
GL_EXTENSIONS: GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_vertex_blend GL_ARB_window_pos GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_fragment_shader GL_EXT_multi_draw_arrays GL_EXT_clip_volume_hint GL_EXT_rescale_normal GL_EXT_draw_range_elements GL_EXT_fog_coord GL_APPLE_client_storage GL_APPLE_specular_vector GL_APPLE_transform_hint GL_APPLE_packed_pixels GL_APPLE_fence GL_APPLE_vertex_array_object GL_APPLE_vertex_program_evaluators GL_APPLE_element_array GL_APPLE_flush_render GL_NV_texgen_reflection GL_NV_light_max_exponent GL_IBM_rasterpos_clip GL_SGIS_generate_mipmap GL_ARB_imaging GL_ARB_texture_env_crossbar GL_ARB_texture_border_clamp GL_ARB_multitexture GL_ARB_texture_env_add GL_ARB_texture_cube_map GL_ARB_texture_env_dot3 GL_ARB_multisample GL_ARB_texture_env_combine GL_ARB_texture_compression GL_ARB_texture_mirrored_repeat GL_ARB_occlusion_query GL_ARB_vertex_buffer_object GL_EXT_compiled_vertex_array GL_EXT_texture_rectangle GL_EXT_texture_env_add GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_lod_bias GL_EXT_abgr GL_EXT_bgra GL_EXT_stencil_wrap GL_EXT_texture_filter_anisotropic GL_EXT_separate_specular_color GL_EXT_secondary_color GL_EXT_blend_func_separate GL_EXT_texture_compression_s3tc GL_EXT_blend_equation_separate GL_APPLE_ycbcr_422 GL_APPLE_vertex_array_range GL_APPLE_texture_range GL_APPLE_pixel_buffer GL_NV_blend_square GL_NV_fog_distance GL_ATI_texture_mirror_once GL_ATI_text_fragment_shader GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_texture_env_combine3 GL_ATI_array_rev_comps_in_4_bytes GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGI_color_matrix
AGL_EXTENSIONS:
Trying to load library... "libjpeg.62.dylib" - loaded.
Draw_CachePic: failed to load gfx/complete
Draw_CachePic: failed to load gfx/inter
Shader 'textures/Reaptxt/sun' already defined
S_Startup: initializing sound output format: 44100Hz, 16 bit, 2 channels...
Initializing CoreAudio...
Chunk size = 1024 sample frames
Hardware format:
44100 mSampleRate
lpcm mFormatID
8 mBytesPerPacket
1 mFramesPerPacket
8 mBytesPerFrame
2 mChannelsPerFrame
32 mBitsPerChannel
Initialization successful
Sound format: 44100Hz, 2 channels, 16 bits per sample
S_Startup: extra sound time = 661500
VID_Restart: changing from fullscreen 1024x768x32bpp, to fullscreen 1024x768x32bpp.
Initializing Video Mode: fullscreen 1024x768x32x60hz
Loading OpenGL driver /System/Library/Frameworks/AGL.framework/AGL
Loading OpenGL driver /System/Library/Frameworks/OpenGL.framework/OpenGL
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Radeon 9200 OpenGL Engine
GL_VERSION: 1.3 ATI-1.3.42
GL_EXTENSIONS: GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_vertex_blend GL_ARB_window_pos GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_fragment_shader GL_EXT_multi_draw_arrays GL_EXT_clip_volume_hint GL_EXT_rescale_normal GL_EXT_draw_range_elements GL_EXT_fog_coord GL_APPLE_client_storage GL_APPLE_specular_vector GL_APPLE_transform_hint GL_APPLE_packed_pixels GL_APPLE_fence GL_APPLE_vertex_array_object GL_APPLE_vertex_program_evaluators GL_APPLE_element_array GL_APPLE_flush_render GL_NV_texgen_reflection GL_NV_light_max_exponent GL_IBM_rasterpos_clip GL_SGIS_generate_mipmap GL_ARB_imaging GL_ARB_texture_env_crossbar GL_ARB_texture_border_clamp GL_ARB_multitexture GL_ARB_texture_env_add GL_ARB_texture_cube_map GL_ARB_texture_env_dot3 GL_ARB_multisample GL_ARB_texture_env_combine GL_ARB_texture_compression GL_ARB_texture_mirrored_repeat GL_ARB_occlusion_query GL_ARB_vertex_buffer_object GL_EXT_compiled_vertex_array GL_EXT_texture_rectangle GL_EXT_texture_env_add GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_lod_bias GL_EXT_abgr GL_EXT_bgra GL_EXT_stencil_wrap GL_EXT_texture_filter_anisotropic GL_EXT_separate_specular_color GL_EXT_secondary_color GL_EXT_blend_func_separate GL_EXT_texture_compression_s3tc GL_EXT_blend_equation_separate GL_APPLE_ycbcr_422 GL_APPLE_vertex_array_range GL_APPLE_texture_range GL_APPLE_pixel_buffer GL_NV_blend_square GL_NV_fog_distance GL_ATI_texture_mirror_once GL_ATI_text_fragment_shader GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_texture_env_combine3 GL_ATI_array_rev_comps_in_4_bytes GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGI_color_matrix
AGL_EXTENSIONS:
Trying to load library... "libjpeg.62.dylib" - loaded.
Draw_CachePic: failed to load gfx/complete
Draw_CachePic: failed to load gfx/inter
Shader 'textures/Reaptxt/sun' already defined
S_Startup: initializing sound output format: 44100Hz, 16 bit, 2 channels...
Initializing CoreAudio...
Chunk size = 1024 sample frames
Hardware format:
44100 mSampleRate
lpcm mFormatID
8 mBytesPerPacket
1 mFramesPerPacket
8 mBytesPerFrame
2 mChannelsPerFrame
32 mBitsPerChannel
Initialization successful
Sound format: 44100Hz, 2 channels, 16 bits per sample
S_Startup: extra sound time = 2160900
execing mutator_reset.cfg
Shader 'textures/Reaptxt/sun' already defined
Server using port 26000
Server listening on address local:1
Server listening on address 0.0.0.0:26000
Loaded maps/downer.ent
Trying to connect...
"challenge 9<oHFcsNV~L" received, sending connect request back to local:1
Got challenge response
"challenge 9<oHFcsNV~L" received, sending connect request back to local:1
Got challenge response
Accepted
Connection accepted to local:1
--> client to server keepalive
<-- server to client keepalive
Server: Nexuiz build 09:06:31 May 11 2008 (progs 14085 crc)
<===================================>
[1;33mDowner[m
CDAudio: Bad track number 0.
[1;34mMarshall Banana connected[m
[1;34mMarshall Banana is spectating now[m
execing maps/downer.cfg
Fake CD track 8 playing...
Received signal 10, exiting...
Saving persistent data...
done!
Client "Marshall Banana" dropped
2009-02-09 02:07:25.872 GrowlHelperApp[365] [...]
Unknown argument: -psn_0_9043969
trying to connect to a remote server does not change much, but i noticed something appears in the logs:
- Code: Select all
[1;33mSkyway[m
CDAudio: Bad track number 0.
Shader 'textures/Reaptxt/sun' already defined
[1;31m6S0ULDRA#N<R7 was blasted by auberge.du.soleil[m
[1;31m6S0ULDRA#N<R7's 4 kill spree was ended by auberge.du.soleil[m
<-- server to client keepalive
[1;31mauberge.du.soleil was blasted by 6S0ULDRA#N<R7[m
--> client to server keepalive
[1;31m<*#*> was gunned by HIJAX[m
<-- server to client keepalive
[1;31m#LeFredd# was blasted by 6S0ULDRA#N<R7[m
--> client to server keepalive
[1;31m-FX- couldn't resist the urge to self-destruct[m
[1;34mMarshall Banana connected[m
[1;34mMarshall Banana is spectating now[m
<-- server to client keepalive
--> client to server keepalive
execing maps/skyway.cfg
Fake CD track 9 playing...
[1;31mHIJAX was blasted by -FX-[m
Received signal 10, exiting...
so wtf?