LHNET_Read Error: What Is this?

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LHNET_Read Error: What Is this?

Postby y0himba » Wed Jun 14, 2006 2:41 pm

Just played 2.0 for the first time. It just keeps getting better and better guys :D

I played on the LAN with my kids, and I had public server enabled(Win32).

I kept getting a LHNET_Read error. What is this? Screenshot:
Image

I have Nexuiz allowed in the firewall, and in my router:
Image

Any ideas?
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Postby SavageX » Wed Jun 14, 2006 2:56 pm

Hmmm... did you use the forum (pre)release version or the one coming as nexuiz-20.zip?
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Postby y0himba » Wed Jun 14, 2006 3:12 pm

I grabbed the one right on Nexuiz.com, right below the screenshots, 2.0 final. I also deleted my old Nexuiz directory before installing.

Another odd bug I just found. When I am in game, if I set my mouse sensitivity, then return the game in progress, I cannot look up or down, and when I fire, I get a message that I do not own that weapon.
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Postby Daedalus » Wed Jun 14, 2006 3:17 pm

i saw the same error a few times on different servers. running the final version on gentoo here.
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Postby Zico » Wed Jun 14, 2006 4:31 pm

Hm did you also opened the same UDP port, too?
I don't know if there might be some UDP connections as well and probably that's the problem.
But as far as you do not have any bigger problems while playing I wouldn't mind too much about it.
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Postby y0himba » Wed Jun 14, 2006 4:33 pm

Yep I have the UDP port open. It shows which ports are open in the screenshot. Will this error prevent folks from joining on the Internet side? I know it doesn't effect LAN play.
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Postby Zico » Wed Jun 14, 2006 4:41 pm

Ah shit, I should learn to watch pictures more close. Sorry.

I can't say if it will affect internet play, but I think if players are able to join LAN games and if you are able to play online it should not matter.
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Re: LHNET_Read Error: What Is this?

Postby LordHavoc » Wed Jun 14, 2006 11:01 pm

y0himba wrote:I kept getting a LHNET_Read error.


In the forum beta there was a bug producing WSAECONNRESET messages due to Windows strangely accepting an empty string as a valid server name, causing all the the unfilled sv_master cvars to be accepted and return that error. (However the reasons for that specific error are not known to me)

This is surely something similar, but I don't know what.

It is harmless but annoying.

I'd be very curious what is causing it...
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Postby y0himba » Wed Jun 14, 2006 11:53 pm

As long as it isn't harmful to connecting clients or keeping them from connecting, I am good, but I am also very curious. Keep us posted?
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