No Visible Players Bug In 2.5

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Postby oibaf » Wed Aug 19, 2009 9:56 am

This problem is now fixed in the darkplaces engine:
http://bugs.freedesktop.org/show_bug.cgi?id=22743

It will probably be included in a future nexuiz version (2.5.2 ?).
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Postby LordHavoc » Wed Aug 19, 2009 9:57 am

Try gl_mesh_drawrangeelements 0 in the console.

This has been fixed in our code, so any future release should be good.
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Postby MC SE7EN » Wed Aug 19, 2009 3:24 pm

LordHavoc wrote:Try gl_mesh_drawrangeelements 0 in the console.

This has been fixed in our code, so any future release should be good.


Woah. LordHavoc posted. :shock:

And also woah. This post is my 154th. Meaning before I posted it, I had the same post count as LordHavoc. :shock: :P
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