Map Sky cealing: Farewell

If you've had any problems with Nexuiz, or would like to report bugs, post here.

Moderators: Nexuiz Moderators, Moderators

Map Sky cealing: Farewell

Postby Qantourisc » Sat Jun 17, 2006 5:17 pm

Would it be possible to increase the sky in this map, when you are at the grenade launcher it's impossible to use a boost jump there...
It might also change gameplay a bit (movig from side to side over the walls, or worse: walk over the walls)
Maybe they can be fixed by putting spikes on them and making it a killzone ? Or maybe at a force to push one off trying to walk or jump over them...
Don't know if you can it a real "bug" though....
Qantourisc
Alien
 
Posts: 130
Joined: Fri Jun 16, 2006 5:44 am

Postby esteel » Sun Jun 18, 2006 12:20 am

It was like this in the pre 2.0 test phase and was changed.. so i'm not sure it will be changed back again.
Last edited by esteel on Thu Aug 31, 2006 8:38 pm, edited 1 time in total.
esteel
Site admin and forum addon
 
Posts: 3924
Joined: Wed Mar 01, 2006 8:27 am

Postby Qantourisc » Sun Jun 18, 2006 7:50 am

I can imagen why they changed it, and ofcours would need some tricks to prevent players from doing certain things ... With might not be too nice ...
You could ofcours simple always place an invisible tall wall above the real walls and allow bullets to pass but no players ... should also fix it .... Just think the ceiling at the grenade launcher is an issue when you want to trickjump to the other side ... (I always hit the ceiling and drop down to fast :D)
Qantourisc
Alien
 
Posts: 130
Joined: Fri Jun 16, 2006 5:44 am

Postby esteel » Mon Jun 19, 2006 11:05 am

I think one can not hit the ceiling there.. maybe your tricks are not yet right or good enough? ;)
esteel
Site admin and forum addon
 
Posts: 3924
Joined: Wed Mar 01, 2006 8:27 am


Return to Nexuiz - Support / Bugs

Who is online

Users browsing this forum: No registered users and 1 guest

cron