Those lines are a bug in the mac graphic drivers. There is a work around:
gl_lockarrays 0;vid_restart
(not sure if the vid_restart is needed

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tZork wrote:Any card with 32mb of ram will have a hard time with nexuiz 2.0. Mainly becouse of the amount textues used, but also like div0 says the poly count of the models. There is a control variable (cvar) that allows you to lower the quality of the tetxures by reducing their size. this will ofcourse make the game look less good but will most likely help your fps. The cvar in quesion is gl_picmip. First try the "low config" shiped with nexuiz like this:
open the console (~key or shift+esc) and type in
- Code: Select all
exec low.cfg ; vid_restart
if this still dont help you can try
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gl_picmip # ; vid_restart
Where # is a number. the higher the number the lower quality textures are. low.cfg sets it to "2".
Another thing to try and lower the res from the options->video menu.
Hope this helps you.
exec low.cfg ; vid_restart
pvt.Johnson wrote:did absolutely nothing, but the other one worked.
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