Serious bug of 2.5.2: Water cannot display

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Serious bug of 2.5.2: Water cannot display

Postby liberty » Fri Oct 02, 2009 2:33 am

ALL the water in map like treasureisland and pieceofcake and the like cannot display at all.
It gives the error:
R_LoadTexture: bogus texture size (0x0x1x32bppx1sides = 0 bytes)
R_Water_ProcessPlanes: Error: texture creation failed! Turned off r_water.

The Beta version 2.5.1.9992 does not have this bug.
The current SVN (Darkplace 9742 and nexuiz 8004) is still buggy.
I think some recent changes breaks the r_water.

I am using Fedora 11 and x86-64 build. 32 bit build is also buggy in both glx and sdl, too.

I hope there is fixes soon.
Last edited by liberty on Sat Oct 03, 2009 5:44 pm, edited 1 time in total.
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Postby MC SE7EN » Fri Oct 02, 2009 3:26 am

This belongs in support/bugs.
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Postby Vordreller » Fri Oct 02, 2009 7:21 am

Last night I was on DCC CTF, Monastery and Simb[NL]. Everyone who was using 2.5.2 had this problem.(I asked, or they were talking about it)
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Postby FraNcoTirAdoR » Fri Oct 02, 2009 9:15 am

Yes I also noticed this problem, actually it happened on campgrounds too, tho its not even using water texture at all, really strange. If anyone wants to see this problem live, filter for "lda" in the serverlist, go to his server and switch to campgrounds_beta3, I cant submit a screenshot right now.
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Postby Ronan » Fri Oct 02, 2009 10:05 am

A work around before the hotfix is released : enable reflections in the effects menu (it needs openGL 2.0 shaders to be active).
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Postby FraNcoTirAdoR » Fri Oct 02, 2009 10:09 am

Ronan wrote:A work around before the hotfix is released : enable reflections in the effects menu (it needs openGL 2.0 shaders to be active).


ohh so the reflection shader is causing it? thats highly possible because there is a reflecting surface on the map :P
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Postby sev » Fri Oct 02, 2009 3:48 pm

Same problem here (with 2.5.2). This is how it looks like:

Surface with dp_water shader (reflections deactivated):
Image

Surface without dp_water shader (reflections deactivated):
Image

Surface with dp_water shader (reflections activated):
Image
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Postby liberty » Sat Oct 03, 2009 4:00 pm

Anyone who uses 64 bit linux can test this:
http://www.mediafire.com/?nyh0mdzdnmi

It should fix this bug.
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