Lag on flag cap -> smooth captures?

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Lag on flag cap -> smooth captures?

Postby davidpbrown » Sun Oct 25, 2009 8:40 pm

Capturing the flag seems to create a moment of lag.. as if the fancy wizz bang on capture isn't quite smooth.

Naturally, I get this a lot :)

Is this a known problem?.. I can't see mention of it.

I've no other problems with graphics processing so wondering if there's a simple solution.. does the cap graphics use some form of exotic graphics than the main game??
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Postby Dokujisan » Mon Oct 26, 2009 1:20 am

yeah it's a known problem for slower computers.

You can turn it off with: g_ctf_flag_capture_effects 0
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Postby lda17h » Mon Oct 26, 2009 9:58 am

Dokujisan wrote:yeah it's a known problem for slower computers.

You can turn it off with: g_ctf_flag_capture_effects 0


I have a quad core machine of which a single core is quick enough to normally give me 100+ fps with reflections enabled and sometimes over 300 fps with reflections disabled.. Capping _still_ gives me a tremendous FPS drain. So bad that i can feel it dragging me..
He can talk the talk, but can he caulk the caulk?
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