Nexuiz SVN: Soylent Map Clipping error

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Nexuiz SVN: Soylent Map Clipping error

Postby halogene » Mon Feb 22, 2010 8:52 am

Can anyone verify that current SVN "build-in" map Soylent has clipping errors? I (and the bots) can stand INSIDE the floor near to the mega armor next to the rocket launcher. When I play Soylent online, this doesn't happen, I guess my client uses a downloaded version from the server for online play.

In case no one can verify this, I'd take a look at my dlcache folder or redownload/compile SVN from scratch. Didn't play much other than DCC's, though... Just noticed it and wondered.
<Community>: Why was the name "Nexuiz" licensed to IllFonic in a way that allows IllFonic to use the name without any suffix or subtitle for a commercial console game?
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Re: Nexuiz SVN: Soylent Map Clipping error

Postby BurningPi » Mon Feb 22, 2010 9:28 am

I can confirm this using the latest SVN. It also happens happens next to the MG on the side opposite the 25 health. If you crouch inside these areas and walk forwards, you fall though the floor.

This doesn't happen in 2.5.2, though.
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Re: Nexuiz SVN: Soylent Map Clipping error

Postby halogene » Mon Feb 22, 2010 10:06 am

Ok, thanks for the confirmation! Then someone with commit access might want to fix this, as the map soylent IS available without those errors...? Thank you in advance!
<Community>: Why was the name "Nexuiz" licensed to IllFonic in a way that allows IllFonic to use the name without any suffix or subtitle for a commercial console game?
<Lee Vermeulen>:
<Community>: http://www.xonotic.org
halogene
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Re: Nexuiz SVN: Soylent Map Clipping error

Postby halogene » Fri Feb 26, 2010 8:54 am

In current SVN this seems to be fixed. Thanks!
<Community>: Why was the name "Nexuiz" licensed to IllFonic in a way that allows IllFonic to use the name without any suffix or subtitle for a commercial console game?
<Lee Vermeulen>:
<Community>: http://www.xonotic.org
halogene
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Posts: 465
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