hi guys!
taking screenshots by the "screenshot" command make nexuiz crash, if a custom resolution is set. a scrambled, black/white screenshot is written before the engine quits.
i can reproduce that crash on x86 and amd64 by setting vid_width 1270 and vid_height 930. executing the "screenshot" command from the in-game console produces the following output on stdout/stderr:
^7]screenshot
^7Wrote screenshots/nexuiz000005.tga
^7Quake Error: Mem_Free: trashed header sentinel 2 (alloc at cl_screen.c:659, free at cl_screen.c:668)
^7OpenGL Backend shutting down
i know i'm using a very strange resolution ;) but maybe that bug also affects users of wide-screen displays.
cheers - fuddl