Gameplay sound issues.

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Postby Willis » Tue Mar 07, 2006 9:18 pm

tChr wrote:I use windows with a stereo only soundcard.. who needs more than 2 speakers anywyas.. you only have two ears :) and i too have some problem figuring out direction of the sound.. especially if you use the MG on me, i hardly notice it before I'm dead.


But you hear from all 360 degrees :)
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Postby tChr » Tue Mar 07, 2006 9:20 pm

Willis wrote:
tChr wrote:I use windows with a stereo only soundcard.. who needs more than 2 speakers anywyas.. you only have two ears :) and i too have some problem figuring out direction of the sound.. especially if you use the MG on me, i hardly notice it before I'm dead.


But you hear from all 360 degrees :)

Yeas.. but still with only two ears.. ther eis no way do differentiate a sound thats stright in from of you with one thats right behind you. You only have perception of sound in width, noth in lentgh. To achieve that you have to rotate your head.. wich we do :)
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Postby Willis » Tue Mar 07, 2006 9:22 pm

We do precieve sound in length, it is just far more limited than how we precieve width.
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Postby tChr » Tue Mar 07, 2006 9:28 pm

Willis wrote:We do precieve sound in length, it is just far more limited than how we precieve width.

Yes, but not front-back. You cant differentiate between a sound 30% fron right from 30% back-right either.. Unless hearing them in order as the back one would be a little lower.
the spice extend life!
the spice expand conciousness!
the spice is vital to space travel!
sooooo.. tell me what you want, waht you really-really want
I will proceed directly to the intravenous injection of hard drugs, please.
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Postby KadaverJack » Tue Mar 07, 2006 11:05 pm

Ed wrote:I have been wondering this with the new sound system. Under Windows I have noticed really rubbish directionality that is as if it isn't downmixing to 2 speakers. I have my sound drivers set to 2 speakers but no real help.

Is it the same with nexuiz.exe and nexuiz-sdl.exe? If it is, then it's probably not dp's fault...
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Postby tChr » Tue Mar 07, 2006 11:14 pm

KadaverJack wrote:
Ed wrote:I have been wondering this with the new sound system. Under Windows I have noticed really rubbish directionality that is as if it isn't downmixing to 2 speakers. I have my sound drivers set to 2 speakers but no real help.

Is it the same with nexuiz.exe and nexuiz-sdl.exe? If it is, then it's probably not dp's fault...

IUf I run -sdl.exe my sound is dealayed.. a lot.. like .5 seconds or more..
the spice extend life!
the spice expand conciousness!
the spice is vital to space travel!
sooooo.. tell me what you want, waht you really-really want
I will proceed directly to the intravenous injection of hard drugs, please.
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Postby Ed » Tue Mar 07, 2006 11:53 pm

tChr wrote:Yes, but not front-back. You cant differentiate between a sound 30% fron right from 30% back-right either.. Unless hearing them in order as the back one would be a little lower.

I've just tried this. I closed my eyes and span round really fast with my computer playing music. Being completely dizzy I would have had no idea where my computer was at any time but could tell where the sound was coming from. So you can tell directionality in 360 degrees, but not entirely in 3D. If a sound is directly above or below you, it is very hard to tell where the sound is coming from and it sounds ambient.

I'm dizzy.
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Postby tChr » Wed Mar 08, 2006 9:12 am

Ed wrote:
tChr wrote:Yes, but not front-back. You cant differentiate between a sound 30% fron right from 30% back-right either.. Unless hearing them in order as the back one would be a little lower.

I've just tried this. I closed my eyes and span round really fast with my computer playing music. Being completely dizzy I would have had no idea where my computer was at any time but could tell where the sound was coming from. So you can tell directionality in 360 degrees, but not entirely in 3D. If a sound is directly above or below you, it is very hard to tell where the sound is coming from and it sounds ambient.

Hehe :lol:

Nice research there, but the breain uses loads of methods to determinate direction, like the movement of you body relative to the sound.

more than 2 speakers does make sense, as me make little movements all the time, and would find directikon simply by turning our head a little, but using headphones, without moving your head, you would get the same sourroinding effect :)
the spice extend life!
the spice expand conciousness!
the spice is vital to space travel!
sooooo.. tell me what you want, waht you really-really want
I will proceed directly to the intravenous injection of hard drugs, please.
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Postby esteel » Thu Mar 09, 2006 8:58 am

tChr wrote:
Ed wrote:Try adding -sndstereo and/or -sndspeed 48000 to the commandline.

Did this make it into the 1.5.1 FAQ?

Its now in the FAQ for 1.5.1 ..

PHREAK wrote:While nexuiz supports 5.1, does it support stereo speakers as well or is it surround only? Might be a dumb question but that wouldnt be a first for me :roll:
Like I mentioned in the old forum, my hardware is fine since I have no issues in other 5.1 games. Currently I have GTA: San Andreas on my box and it sounds rather beautiful...so did nex 1.2.1.

As i understand it only the -sdl version should use 5.1 sound. The nexuiz.exe or if you use the -sndstero command line option 2.0 sound is used. At least it was that way for me when i did some quick tests..
One other problem is that there are problems getting infos from the sound card. Nexuiz tried to mix with 44000hz but some sound card/buildin ones can only to 48000hz. the -sndspeed 48000 sound option should help there.
That bad thing is just that both do not seem to work for you..
A very long shot is to try raising _snd_mixahead to more then 0.1. try steps from 0.1, 0.2.. to 0.5.
The only other variable i can imagine to influence this problem is bgmbuffer. its 4096 by default. try raising/lowering it..

Ed wrote:I have been wondering this with the new sound system. Under Windows I have noticed really rubbish directionality that is as if it isn't downmixing to 2 speakers. I have my sound drivers set to 2 speakers but no real help. Under Linux since specifying -sndstereo it seems to be downmixing properly now.

The -sndstero option should work the same under windows.. Are you totaly sure the option is used? :)
You might want to make sure by using a batch file.. just put it inside your Nexuiz folder, besides the nexuiz.exe file.. The name of the batch file should not matter as long as its called .bat. nexuiz.bat should be fine ;)
Code: Select all
%~d0
cd "%~p0"
nexuiz.exe %* -sndstereo -sndspeed 48000
nexuiz.exe %* -sndstereo
nexuiz-sdl.exe %* -sndstereo -sndspeed 48000
nexuiz-sdl.exe %* -sndstereo

You should have only one of those nexuiz... lines!!! I just added the four possibilities so you do not have to type so much :)
Last edited by esteel on Thu Aug 31, 2006 2:38 pm, edited 1 time in total.
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Postby PHREAK » Sat Mar 11, 2006 10:23 pm

Hey Stahl,
I only use nexuiz.exe and I have tried the -sndstereo command with no real difference.
Just to be sure it's not my stupidity, i'll do thru all the suggestions again and try to notice anything different but fact is, whatever I do, I can't pinpoint the sound ingame.

Also, does anyone elses sounds sound quite metalic and low quality or is it just me?
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