- Code: Select all
/usr/bin/ld: cannot find -lXxf86dga
Moderators: Nexuiz Moderators, Moderators
lowey2002 wrote:Tried compiling the source with make debug
- Code: Select all
/usr/bin/ld: cannot find -lXxf86dga
$ ../darkplaces/nexuiz-sdl -basedir ~/nex/Nexuiz/
^7Nexuiz Linux 18:48:04 Aug 23 2006
^7Trying to load library... "libz.so.1" - loaded.
^7Compressed files support enabled
^7Added packfile /home/chris/nex/Nexuiz/data/common-spog.pk3 (26 files)
^7Added packfile /home/chris/nex/Nexuiz/data/data20060614.pk3 (2858 files)
^7Console initialized.
^7Playing registered version.
^7Trying to load library... "libcurl.so.3" - loaded.
^7cURL support enabled
^7Initializing client
^7Trying to load library... "libvorbis.so.0" - loaded.
^7Trying to load library... "libvorbisfile.so.3" - loaded.
^7Ogg Vorbis support enabled
^7couldn't exec autoexec.cfg
^7Starting video system
^7Video: fullscreen 800x600x32x60hz
^7Linked against SDL version 1.2.9
^7Using SDL library version 1.2.9
^7checking for OpenGL 1.1.0... enabled
^7GL_VENDOR: ATI Technologies Inc.
^7GL_RENDERER: RADEON X700/X550 Series Generic
^7GL_VERSION: 2.0.6011 (8.28.8)
^7GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays
^7SDL_EXTENSIONS:
^7Checking OpenGL extensions...
^7checking for glDrawRangeElements... enabled
^7checking for GL_ARB_multitexture... enabled
^7checking for GL_ARB_texture_env_combine... enabled
^7checking for GL_ARB_texture_env_dot3... enabled
^7checking for GL_EXT_texture3D... enabled
^7checking for GL_ARB_texture_cube_map... enabled
^7checking for GL_EXT_compiled_vertex_array... enabled
^7checking for GL_EXT_texture_edge_clamp... enabled
^7checking for GL_EXT_texture_filter_anisotropic... enabled
^7checking for GL_EXT_stencil_two_side... not detected
^7checking for GL_ARB_shader_objects... enabled
^7checking for GL_ARB_shading_language_100... enabled
^7checking for GL_ARB_vertex_shader... enabled
^7checking for GL_ARB_fragment_shader... enabled
^7OpenGL Backend starting...
^7glDrawRangeElements detected (max vertices 2147483647, max indices 65535)
^7GLSL shader support detected: texture units = 8 texenv, 16 image, 8 array
^7OpenGL backend started.
^7Trying to load library... "libjpeg.so.62" - loaded.
^7JPEG support enabled
^7Trying to load library... "libpng12.so.0" - loaded.
^7PNG support enabled
^7Draw_CachePic: failed to load gfx/crosshair7
^7Draw_CachePic: failed to load gfx/crosshair8
^7Draw_CachePic: failed to load gfx/crosshair9
^7Draw_CachePic: failed to load gfx/crosshair10
^7Draw_CachePic: failed to load gfx/crosshair11
^7Draw_CachePic: failed to load gfx/crosshair12
^7Draw_CachePic: failed to load gfx/crosshair13
^7Draw_CachePic: failed to load gfx/crosshair14
^7Draw_CachePic: failed to load gfx/crosshair15
^7Draw_CachePic: failed to load gfx/crosshair16
^7Draw_CachePic: failed to load gfx/crosshair17
^7Draw_CachePic: failed to load gfx/crosshair18
^7Draw_CachePic: failed to load gfx/crosshair19
^7Draw_CachePic: failed to load gfx/crosshair20
^7Draw_CachePic: failed to load gfx/crosshair21
^7Draw_CachePic: failed to load gfx/crosshair22
^7Draw_CachePic: failed to load gfx/crosshair23
^7Draw_CachePic: failed to load gfx/crosshair24
^7Draw_CachePic: failed to load gfx/crosshair25
^7Draw_CachePic: failed to load gfx/crosshair26
^7Draw_CachePic: failed to load gfx/crosshair27
^7Draw_CachePic: failed to load gfx/crosshair28
^7Draw_CachePic: failed to load gfx/crosshair29
^7Draw_CachePic: failed to load gfx/crosshair30
^7Draw_CachePic: failed to load gfx/crosshair31
^7Draw_CachePic: failed to load gfx/crosshair32
^7Draw_CachePic: failed to load gfx/complete
^7Draw_CachePic: failed to load gfx/inter
^7Draw_CachePic: failed to load gfx/finale
^7SndSys_Init: using the SDL module
^7Sound format: 48000Hz, 2 channels, 16 bits per sample
^7Found 2 cdrom drives.
^7No CD in drive 0.
^7The CD in drive 1 is not an audio cd.
^7CDAudio_Init: No CD in player.
^7Can't get initial CD volume
^7CD Audio Initialized
^7Draw_CachePic: failed to load gfx/m_white
^7DrawQ_ResetClipArea: not in 2d rendering stage!
^7Fake CD track 1 playing...
^7Client using port 0
^7Client opened a socket on address local:2
^7Client opened a socket on address 0.0.0.0:32772
^7scripts/common.shader parsing warning: unknown surfaceparm "hint"
^7scripts/common.shader parsing warning: unknown surfaceparm "dust"
^7scripts/common.shader parsing warning: unknown surfaceparm "botclip"
^7scripts/common.shader parsing warning: unknown surfaceparm "lightgrid"
^7maps/darkzone.bsp: could not load texture for missing shader "noshader"
^7Server using port 26000
^7Server listening on address local:1
^7Server listening on address 0.0.0.0:26000
^7Loaded maps/darkzone.ent
^7
^7Trying to connect...
^7"challenge ~BdXuK[kLa^" received, sending connect request back to local:1
^7Got challenge response
^7DrawQ_ResetClipArea: not in 2d rendering stage!
^7"challenge ~BdXuK[kLa^" received, sending connect request back to local:1
^7Got challenge response
^7Accepted
^7
^7Connection accepted to local:1
^7<-- server to client keepalive
^7
^7Server: Nexuiz build 18:48:04 Aug 23 2006 (progs 57493 crc)
^7
^7<===================================>
^7
^7^3Q1DM6 Remake
^7CDAudio: Bad track number 0.
^7Player entered the game
^7Fake CD track 8 playing...
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
Program recieved signal SIGSEV Segmentation Fault
[Switching to thread 469124962918680 (LWP 59250]
0x00002aaaab4ae6cd in Reassociate()
from /usr/X11/lib64/modules/dri/fglrx_dri.so
uname -a
find /lib/modules -name fglrx.ko -exec md5sum {} \;
lspci -v | perl -ne 'print if /ATI/../^$/'
perl -ne 'print if /Section.*"Device"/i../EndSection/i' /etc/X11/xorg.conf
rpm -qa | grep ^xorg
$ uname -a
Linux localhost.localdomain 2.6.17-1.2174_FC5 #1 SMP Tue Aug 8 15:30:44 EDT 2006 x86_64 x86_64 x86_64 GNU/Linux
$ find /lib/modules -name fglrx.ko -exec md5sum {} \;
56d83cf53e01e854df4f4b99e0845b92 /lib/modules/2.6.17-1.2174_FC5/extra/fglrx/fglrx.ko
# /sbin/lspci -v | perl -ne 'print if /ATI/../^$/'
01:00.0 VGA compatible controller: ATI Technologies Inc RV410 [Radeon X700] (prog-if 00 [VGA])
Flags: bus master, fast devsel, latency 0, IRQ 58
Memory at c0000000 (64-bit, prefetchable) [size=256M]
Memory at d1000000 (64-bit, non-prefetchable) [size=64K]
I/O ports at 9000 [size=256]
[virtual] Expansion ROM at d0000000 [disabled] [size=128K]
Capabilities: [50] Power Management version 2
Capabilities: [58] Express Endpoint IRQ 0
Capabilities: [80] Message Signalled Interrupts: 64bit+ Queue=0/0 Enable-
Capabilities: [100] Advanced Error Reporting
01:00.1 Display controller: ATI Technologies Inc Unknown device 5e6f
Flags: fast devsel
Memory at d1010000 (64-bit, non-prefetchable) [disabled] [size=64K]
Capabilities: [50] Power Management version 2
Capabilities: [58] Express Endpoint IRQ 0
$ perl -ne 'print if /Section.*"Device"/i../EndSection/i' /etc/X11/xorg.conf
Section "Device"
Identifier "Videocard0"
Driver "fglrx"
VendorName "Videocard vendor"
BoardName "ATI Technologies Inc RV410 [Radeon X700]"
Option "VideoOverlay" "on"
EndSection
$ rpm -qa | grep ^xorg
xorg-x11-filesystem-7.0-1
xorg-x11-xkbdata-1.0.1-7
xorg-x11-utils-1.0.1-1.2
xorg-x11-drv-siliconmotion-1.3.1.5-1.1
xorg-x11-fonts-100dpi-7.0-3
xorg-x11-drv-ur98-1.0.0.5-1.2
xorg-x11-drv-jamstudio-1.0.0.5-1.2
xorg-x11-drv-palmax-1.0.0.5-1.2
xorg-x11-drv-digitaledge-1.0.1.3-1.2
xorg-x11-drv-summa-1.0.0.5-1.2
xorg-x11-xinit-1.0.1-2
xorg-x11-twm-1.0.1-1.2
xorg-x11-proto-devel-7.0-6
xorg-x11-fonts-ISO8859-1-100dpi-7.0-3
xorg-x11-drv-citron-2.1.5-1
xorg-x11-drv-voodoo-1.0.0.5-1.2
xorg-x11-drv-mutouch-1.0.0.5-1.2
xorg-x11-drv-acecad-1.0.0.5-1.2
xorg-x11-drv-sisusb-0.7.1.3-1.2
xorg-x11-xdm-1.0.1-1.2
xorg-x11-drv-fglrx-8.28.8-1.lvn5
xorg-x11-xkb-utils-1.0.1-1.2
xorg-x11-font-utils-1.0.1-3
xorg-x11-drv-keyboard-1.0.1.3-1.2
xorg-x11-drv-vmware-10.11.1.3-1.1
xorg-x11-drv-calcomp-1.0.0.5-1.2
xorg-x11-drv-s3virge-1.8.6.5-1.2
xorg-x11-drv-magictouch-1.0.0.5-1.2
xorg-x11-drv-savage-2.0.2.3-1.2
xorg-x11-drv-microtouch-1.0.0.5-1.2
xorg-x11-drv-dynapro-1.0.0.5-1.2
xorg-x11-drv-void-1.0.0.5-1.2
xorg-x11-drv-sis-0.8.1.3-1.2
xorg-x11-drv-fpit-1.0.0.5-1.2
xorg-x11-drivers-7.0-2
xorg-x11-fonts-ISO8859-1-75dpi-7.0-3
xorg-x11-apps-1.0.1-2
xorg-x11-fonts-base-7.0-3
xorg-x11-xfs-1.0.1-4
xorg-x11-fonts-truetype-7.0-3
xorg-x11-drv-mouse-1.0.4-1
xorg-x11-drv-vesa-1.0.1.3-1.2
xorg-x11-drv-mga-1.2.1.3-1.2
xorg-x11-drv-fbdev-0.1.0.5-1.2
xorg-x11-drv-s3-0.3.5.5-2
xorg-x11-drv-dummy-0.1.0.5-1.2
xorg-x11-drv-nv-1.0.1.5-3.1
xorg-x11-drv-magellan-1.0.0.5-1.2
xorg-x11-drv-via-0.1.33.2-2
xorg-x11-drv-dmc-1.0.0.5-1.2
xorg-x11-drv-evdev-1.0.0.5-1.2
xorg-x11-drv-trident-1.0.1.2-1.2
xorg-x11-fonts-75dpi-7.0-3
xorg-x11-server-Xorg-1.0.1-8
xorg-x11-drv-ati-6.5.7.3-4
xorg-x11-drv-hyperpen-1.0.0.5-1.2
xorg-x11-drv-joystick-1.0.0.5-1.2
xorg-x11-drv-elographics-1.0.0.5-1.2
xorg-x11-drv-penmount-1.0.0.5-1.2
xorg-x11-server-utils-1.0.1-1.2
xorg-x11-fonts-misc-7.0-3
xorg-x11-drv-elo2300-1.0.0.5-1.2
xorg-x11-drv-i810-1.4.1.3-3.1
xorg-x11-drv-vga-4.0.0.5-2
xorg-x11-drv-aiptek-1.0.0.5-1.2
xorg-x11-drv-tdfx-1.1.1.3-1.3
xorg-x11-drv-spaceorb-1.0.0.5-1.2
xorg-x11-xauth-1.0.1-1.2
xorg-x11-fonts-Type1-7.0-3
esteel wrote:Most of the eye candy is done via shaders.. well one does not need (and propably not want them) for online play but you will miss a lot of nice things
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