Hello,
Nexuiz runs beautifully on my computer when I'm doing single player games. No drops in frame rates, no problems whatsoever. However, whenever I join a game over the net, the framerate and responsiveness drop significantly. It seems to me that the developers have written nexuiz in a way that causes any client-server lag to affect the client's performance. Any ideas on this? I just want to understand. It's impossible to avoid some lag when playing over the internet, everybody has it, and I'm guessing that everybody is affected by this problem. Many of the other online FPS games I play online deal with a reasonable amount of lag beautifully. Thoughts?
spiderworm