standalone tremulous game

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what do you think of it?

not my thing
4
24%
i like it
13
76%
 
Total votes : 17

Postby mehere101 » Thu Apr 06, 2006 11:11 pm

My dreams were shattered on this topic a while ago. Chainsaws get jammed with soft fleshy tissue, so you only get one hit then you can't use it anymore :evil: :roll:
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Postby razor-wind » Tue Apr 11, 2006 5:22 pm

what about a disk cutter then? the type used to saw through concreate with *drewl* dimoned hardended cutting blade.

also how would you know they get jammed?
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Postby mehere101 » Wed Apr 12, 2006 1:17 am

uhhh.... just let me... you didn't hear anything!

*starts up chainsaw*
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Postby kozak6 » Wed Apr 12, 2006 5:15 am

Ah, but in Tremulous, it's not a chainsaw. It's a Painsaw! There is a difference, you know.
1.2.1 Forever
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Postby mehere101 » Fri Apr 14, 2006 2:20 am

Bad puns don't count.

Nexuiz would be fun with a melee weapon.
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Postby Shoe » Fri Apr 14, 2006 3:31 am

My friends and I were saying the same thing one time.

"Is there a knife or something to embarass people with?"
"There's the laser."
". . . oh."
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Postby esteel » Tue Apr 18, 2006 9:48 am

At least the laser is useful, unlike the thing quake 2 had. Yeah a melee weapon would be nice but its just very much work. You first need the model, and then you need to add new animations to all models. I'm not even sure all the model sources are still available so this might get very hard to do in a nice way.
I think it would be easier to add some secondary attack to the laser. A sort of shockwave. But on the other hand does really every game need a melee weapon? I think right now most weapons are more useful then just 1% of the time.. a melee weapon would be less useful with the general speed in Nexuiz.
Last edited by esteel on Thu Aug 31, 2006 7:54 pm, edited 1 time in total.
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Postby Vermeulen » Fri Apr 21, 2006 5:30 am

adding a melee weapon would actually be pretty easy, but I've never thought it would work in Nexuiz.
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Postby esteel » Fri Apr 21, 2006 12:46 pm

I think the axe in q1 or the gauntlet in q3 'do not work' too but i think its more about humiliating your opponent :)
So if its really that easy i would love to see a melee weapon in Nexuiz. But i guess thats then an other weapon with only one useful attack and thats something i do not like. I think the laser, nexgun, crylink and hagar should first get useful secondary attacks before adding a new weapon to Nexuiz..
Last edited by esteel on Thu Aug 31, 2006 7:57 pm, edited 1 time in total.
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Postby Lardarse » Fri Apr 21, 2006 3:02 pm

I'm not sure there's enough design space for 4 more weapon functions...
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