I just got a few new games (all open source) including URT and TC:E. TC:E has always lagged only slightly worse than Wolfenstien ET. I was thinking why W:ET lagged so bad, and then realized: QUAKE 3 ISN'T A UNIVERSAL BINARY! Neither is Nexuiz. Why haven't the devs converted Nex yet? Becasue it still runs extremely slow on my computer, which is a Macbook, and runs much more powerful games without lagging.
Speaking of lagging, I was just wondering at the moment about mirror surfaces. I saw someone using them in augenkrebs on Youtube... but the SVN doesn't allow them as far as I can tell.